Craig T Posted July 29, 2018 Share Posted July 29, 2018 Hi, Which files in ENG are connected to EGLW? I am making some Donationware scenery and orbx flow is conflicting with my scenery. I have located the EGLW .BGL files and disabled them. But, i am still seeing people and helicopters. Thank you Link to comment Share on other sites More sharing options...
Nick Cooper Posted July 29, 2018 Share Posted July 29, 2018 Hello, there are three, did you find them all? Link to comment Share on other sites More sharing options...
Craig T Posted July 29, 2018 Author Share Posted July 29, 2018 i found 2 EGLW in the ENG scenery folder is there a 3rd, if so where?. thanks Link to comment Share on other sites More sharing options...
Nick Cooper Posted July 29, 2018 Share Posted July 29, 2018 If you want to find Orbx files for an airport, a search of the ORBX folder using the ICAO code will reveal them all. Link to comment Share on other sites More sharing options...
Craig T Posted August 2, 2018 Author Share Posted August 2, 2018 On 7/29/2018 at 5:32 PM, Nick Cooper said: If you want to find Orbx files for an airport, a search of the ORBX folder using the ICAO code will reveal them all. Found it - thank you. That is now all fixed. Next problem - There are 3 large buildings to the right on the river, how can they be removed? I cannot change the scale of the heliport as it looks really odd when you do. So, i think removal is the only option. But, i am guessing that would mean that you would have manipulate the .BGL file for that area and then provide the file. Which would bretch your copy right. Any suggestions? thank you in advance. Link to comment Share on other sites More sharing options...
Nick Cooper Posted August 2, 2018 Share Posted August 2, 2018 Hello, wouldn't you just use an exclude for the buildings? Link to comment Share on other sites More sharing options...
Craig T Posted August 3, 2018 Author Share Posted August 3, 2018 16 hours ago, Nick Cooper said: Hello, wouldn't you just use an exclude for the buildings? It does not seem to work in ADE. Are these BGL placed or just auto gen? Link to comment Share on other sites More sharing options...
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