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GND textures flickering during night approach


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Posted

Hello,

i'm encoutering flashing ground textures during night approach (no problem during day time). It's appearing at differents airports.

Im using FTX Global/Vector/OpenLC. No Mesh. Dynamic Lighting is ON. Texture resolution is set on 15cm. FXAA = OFF, MSSA = 4x, Anisotropic = 16x

I have done a quick video to show it.

Not sure exactly where it comes from. Any help is welcome.

Thanks.

 

 

  • 2 weeks later...
Posted

After watching some videos and stream (chewy, matt and others), they having the same issue when approaching at night over cities, and not specially on the same airports as me. Example @13:56,14:00 and 14:05

Any ideas ?

Posted

I cannot view your video.  I do know that I experience flickering/shimmering in the distant night lighting as well though.  I believe this is a victim of distant autogen shimmering (particularly trees) which I can see in the day too.  Orbx night lighting coexists within the trees.  I haven't been able to resolve this despite many graphics setting configurations.  From my research, many others have not been able to either.

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