D3stiny Posted January 9, 2018 Share Posted January 9, 2018 Hello, i'm encoutering flashing ground textures during night approach (no problem during day time). It's appearing at differents airports. Im using FTX Global/Vector/OpenLC. No Mesh. Dynamic Lighting is ON. Texture resolution is set on 15cm. FXAA = OFF, MSSA = 4x, Anisotropic = 16x I have done a quick video to show it. Not sure exactly where it comes from. Any help is welcome. Thanks. Link to comment Share on other sites More sharing options...
D3stiny Posted January 23, 2018 Author Share Posted January 23, 2018 After watching some videos and stream (chewy, matt and others), they having the same issue when approaching at night over cities, and not specially on the same airports as me. Example @13:56,14:00 and 14:05 Any ideas ? Link to comment Share on other sites More sharing options...
medx421 Posted January 23, 2018 Share Posted January 23, 2018 I cannot view your video. I do know that I experience flickering/shimmering in the distant night lighting as well though. I believe this is a victim of distant autogen shimmering (particularly trees) which I can see in the day too. Orbx night lighting coexists within the trees. I haven't been able to resolve this despite many graphics setting configurations. From my research, many others have not been able to either. Link to comment Share on other sites More sharing options...
D3stiny Posted January 25, 2018 Author Share Posted January 25, 2018 That's what I was afraid of. Thanks for your answer. Link to comment Share on other sites More sharing options...
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