GSalden Posted December 20, 2017 Share Posted December 20, 2017 Hello team, Here I am using a triple view setup. Regarding Frankfurt , with photo real scenery + custom AG or FTX Global I Always could maintain 23 fps with heavy weather conditions ( rain ) AG both trees as buildings set to normal Now with FTX Germany my framerate is 15-20 and I loose the AG on descent/approach. That means that my system cannot keep up. I have to set trees to sparse to avoid losing the AG completely. However then the trees show up in lines with a lot of space between them and AS EDDF loses more than half of it's trees. FTX Global has less trees but better devided at AG trees at Normal. With AG trees set to Normal FTX Germany has way more trees than FTX Global. Is there a way I can reduce the trees around Frankfurt and still use Normal ? FTX Global FTX Germany Thanks, Gerard Link to comment Share on other sites More sharing options...
GSalden Posted December 21, 2017 Author Share Posted December 21, 2017 I was able to come up with a solution : - by using the default Main Autogen folder the Orbx AG disappeared - for AG I now use my custom Germany AG ( used with the photo real Germany ) Now I have less , but better devided trees and the framerates are 25% up. No dissapearing AG anymore and still the FTX Germany look when looking down Link to comment Share on other sites More sharing options...
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