Bert Pieke Posted July 14, 2017 Share Posted July 14, 2017 I am getting strange ground textures at Johnson Creek... am I the only one? Link to comment Share on other sites More sharing options...
brett2634 Posted July 14, 2017 Share Posted July 14, 2017 Like this? Link to comment Share on other sites More sharing options...
jtwillia Posted July 14, 2017 Share Posted July 14, 2017 No Bert, you are not alone. There seems to be ground texture issues in the forested areas in central Idaho. I have encountered them flying down Big Creek and Salmon river drainages where the forest cover is significant. The textures seem to morph and resolve sometimes as you get closer, but sometimes not. The blue patches almost look like water textures splotches. Screenshots below: Link to comment Share on other sites More sharing options...
Bert Pieke Posted July 14, 2017 Author Share Posted July 14, 2017 Exactly the same thing I am seeing.. If I go to an overhead view (F12) I actually see moving water through the textures.. Link to comment Share on other sites More sharing options...
fltsimguy Posted July 14, 2017 Share Posted July 14, 2017 Yes I can confirm that I also have this weird issue. I noticed that the texture has water areas on it, and as I move up or down in elevation or close it and further out, it changes its appearance. However this does not appear to be "standard" texture morphing associated with the terrain.cfg corruption. Bryan Link to comment Share on other sites More sharing options...
Nick Cooper Posted July 14, 2017 Share Posted July 14, 2017 Hello, I can also replicate this. Thanks for the report, I have passed it on for investigation. Link to comment Share on other sites More sharing options...
MacKuen Posted July 15, 2017 Share Posted July 15, 2017 For diagnostic purposes: Same in Prepar3D v3.4. Link to comment Share on other sites More sharing options...
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