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shimmering when HDR turned on


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I am using P3D 3.4 in 4K resolution and 8 x internal AA setting (no SGSS). This works great without HDR, but as soon as I turn on HDR in ORBX areas, I notice severe shimmering on certain ORBX objects, especially wind turbines, some trees and static airplanes. Is this something which ORBX is working on ...maybe replacing the "old" objects from FTX library and replace them with updated ones who have been optimized for P3D HDR? Anything else which can be done by me as a user..beside turning on SGSS which is simply not possible in 4K and heavy clouds.

 

Thomas

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