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Question about CYMJ Moose Jaw Freeware Airport


Gavinc

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Hi,

Actually 2 questions

1) When I look in my FTX_FTXG_AIRPORTS folder I see 2 sets of files for CYMJ

ADEX_FTX_FTXG_CYMJ_CVX.bgl

ADEX_FTX_FTXG_CYMJ.bgl

ADE_FTX_FTXG_CYMJ_CVX.bgl

ADE_FTX_FTXG_CYMJ.bgl

Both the ADE & ADEX files are identical dates and sizes. When I pull them into ADE they look identical as well.

Do I need both (don't think so) and does it matter which I delete

 

2) (This one is probably cheeky and the answer may be "none of your business")

 I was going to add more parking to the air field to support the military training AI that I want to install. When I pull the airport into ADE there are a large number of black blocks around the edge of the taxiways. These correspond to the lighting on the edge of the taxiway. I know the black block marks an object that ADE doesn't have in its library and if I add parking and re-compile the airport I will lose the lighting. Can you tell me which object library needs to be imported into ADE so that it is aware of the edge lighting.

I promise this is for my own purposes only.

 

thanks

Gavin

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