Ztimbre Posted June 4, 2016 Share Posted June 4, 2016 Hello guys, I picked up the Bar Harbour scenery, and it is absolutely gorgeous! I am having issues with hydro-polys in three areas, and I am sure this is due to the fact that I am using Ultimate Terrain. Clearly, the FTX and default hydro-polys are a bit different than UT. I can confirm that all my Orbx entries are above UT. I'm no stranger to scenery development, so I'm confident that all my settings/layers/etc. are correct, but if you have questions, I'm happy to adjust. Thanks! Ryan Link to comment Share on other sites More sharing options...
Alex Goff Posted June 4, 2016 Share Posted June 4, 2016 Hi Ryan, I didn't target compatibility with UTX, KBHB was intended for use with either default FSX or Vector (I don't actually have UTX...). There are a few things that might be able to resolve it, or at least achieve some sort of compatibility, I'd need to get a copy of UTX to tune it exactly. Here are the CVX files included with KBHB and what each one does: 000_KBHB_base.BGL - exclusions, should probably be left on CVX_KBHB_base.BGL - mostly flattens and exclusion areas for objects, I suspect this one can stay on CVX_KBHB_default.BGL - adjustments for default FSX, one thing to try before disabling things is to go to the KBHB control panel and switch the compatibility from Vector to default. If that doesn't work disable this one and the Vector file CVX_KBHB_traffic.BGL - road traffic, can stay on CVX_KBHB_vector.BGL - adjustments for Vector, as above, if switching to default FSX compatibility does not work, disable this one and the default file KBHB_base_EXT.BGL - extrusion bridges, can be left on If you try these out and it doesn't work, report back and I might be able to make some tweaks to get it working together. Link to comment Share on other sites More sharing options...
scottb613 Posted June 4, 2016 Share Posted June 4, 2016 Hi Folks, Concur - absolutely gorgeous... Also a UTX2 user - also confirm same problems... I did try disabling EVERY scenery item I have - including UTX in the scenery lib - and the problem was still present until I disabled KBHB... I then re-enabled all my scenery first and the problem didn't return until I turned KBHB back on... I realize UTX modifies the default coastlines so it is present even when disabled in the lib... I'll try the suggestions... Thanks... Regards, Scott Link to comment Share on other sites More sharing options...
Ztimbre Posted June 4, 2016 Author Share Posted June 4, 2016 Hi Alex, Thanks for your detailed reply. Disabling these two files, as you recommended, solved the problem for me. CVX_KBHB_default.BGL CVX_KBHB_vector.BGL cheers! Ryan Link to comment Share on other sites More sharing options...
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