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ORBX's Future Plan


jmorvay1971

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So I have seen official annoucements and Q&As about Dovetail Games' new Flightschool.  I hear a lot of talk about what they plan to release and what they don't.  I know that ORBX expects to maintain a relationship with DG, providing content, but s I understand it, after Flightschool, the new flightsim will be 64-bit.  What and how will that effect the design strategies between LM's Prepar3D and DG's Flightsim as they are two different builds?

 

I'm not an expert in specifics, it's just what I hear and read.  IF we see DG has a 64-bit sim and Prepar3D is 32-bit, how would that affect the development of future ORBX products as well as pricing the two?

 

-Jim

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I guess as LM & DTG reveal their strategies over time, OrbX will respond in some way to improve their already excellent FTX scenery. I especially look forward to the potential for adding texture attributes such as specularity & translucence etc

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