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PheonixTaylor

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Posts posted by PheonixTaylor

  1. On 10/14/2021 at 5:06 AM, Greg Jones said:

     

    Apologies, I meant to update this. I had a look at the airport in v5 and, although I can replicate the issue, I'm struggling to find a fix for it. The main issue is that we made it so long ago and it so fiddly to get working properly, that even though I was the one who built, I can't quite comprehend why it's doing what it's doing. There's no physical obstruction at that point (which was my suspicion). Just needs a bit more coffee and brainpower. I'll try to get it resolved this weekend.

     

    Any Updates?

  2. In Prepar3D v5 at Orbx KSUN, there is a massive bump in the runway just past taxiway B6 and before the FBO. It jumps the aircraft up at-least 3 meters. When using the Detect crashes and damage option, the jump then sudden fall of out the sky causing the aircraft to crash and head back to the default scenario at Randolph. I've tried both the recommended 5m mesh settings in P3D as well as the 1M mesh, both resulting in the bump at the runway still being there.  What is possibly related to it is the PAPI lights are below the terrain also.

     

    I've tried reinstalling the product multiple times with it being constantly there even using separate aircraft models.

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