Jump to content

Calum WE

Members
  • Posts

    59
  • Joined

  • Last visited

Posts posted by Calum WE

  1. On 1/16/2022 at 8:42 AM, Nick Cooper said:

    Hello,

    perhaps you have some added software that amends the parking?

    I wouldn't have thought so. The only Australia scenery I have is Orbx. I do use AIG but I'm pretty sure that doesn't move stands about. Is there software that does that?

     

    There certainly is an issue with stand 5, at least. This is what I see whan I ask P3D to load an aircraft at stand 5. The photo where you can see the end of the stand is inside the terminal building.

    canbaerra stand 5 outside.jpg

    canberra stand 5 inside terminal.jpg

  2. 1 hour ago, Calum WE said:

    OK, thanks Nick.

     

    Any suggestions as to what could be causing mine to have these issues?

    Actually, having another look at it this morning, I think my airport itself may be ok, but the aircraft are loading up ahead of the gate lines, so at gate 5 I was partly inside the building. Other gates it doesn't make too much difference being a bit ahead of the T at the front of the line.

  3. The aircraft is spawned at gate 5. I took a full screen screenshot but had to crop it as the image size was too large to be posted.

     

    It looks like some default buildings are also showing in the scenery.I have heard people mention adding an exclusion to stop default stuff coming through. Is that the issue here, what do I need to do if it is?

     

    I do have Australia V2. This airport is at the top of my Orbx scenery library. The only scenery I have above Orbx is airports from other developers.

     

    Thanks

    Screenshot 2022-01-15 101922.png

    Screenshot 2022-01-15 101550.png

  4. Having bought a lot of airports 2 days ago from Orbx, I am currently enjoying flights to, and from them. 

     

    However, some of them have issues, which it would be nice to be acknowledged that they are issues, and informed whether they are going to be fixed or not.

     

    I know it's probably a pain having people like me on here moaning about such things, but unless I am wrong about the errors I am pointing out it seems like a good opportunity to have a problem highlighted so it can be fixed.

     

    I was just flying into LIEO runway 23 for the first time. The PAPI lights were telling me I was significantly too low, and the ILS was telling was me I was too high. I know in the sim ILSs and PAPIs are not always perfectly aligned but this is more than that.

     

    After landing, and having a look again, I see the PAPIs are not aligned with the touchdown zone.

     

    I wonder if Nick or Doug could let me know if Orbx intend to fix things like this, because for me PAPIs and ILS systems are at least as important as eye candy in airport scenery. 

     

    Unless, of course I am wrong in my observations, this seems like an error to me, and payware airports with ILS slopes and PAPIs not working properly is not really something I want to spend my hard earned money on. If the Orbx response is "yes, we see what you are saying. thanks for pointing it out. It will be fixed in an update reasonably soon" then I am more than happy to wait. If Orbx' view is that this is our LIEO scenery offering as it is, take it or leave it, then frankly I would rather leave it.

    LIEO.thumb.png.28f18db49cadfb4bcc2fd215e8234bec.png

  5. 3 hours ago, Nick Cooper said:

    Hello,

    I see the same but I also see that the default KACK runway 6 ILS is broken in P3D v5.

    I think that the problem is with the simulator, rather than the airport.

    The same files work as they should in P3D v4.

     

    2021-7-2_9-1-45-223.jpg

    Thanks Nick,

     

    Unfortunately not everything is perfect in P3D, as in life! 

     

    I've also noticed the default ILS at Belfast City doesn't work properly, which is a shame.

     

    Is that something developers would generally look to fix in a payware airport, or are they unable to modify the default P3D ILSs?

  6. I just bought some Orbx scenery today including KACK.

     

    Unfortunately the ILS at runway 6 is not working properly. There is no glideslope, and the localiser is not central. Runway 24 is working fine though.

     

    I would be grateful if someone could check their copy of KACK to conform this so we can perhaps have a fix in an update.

     

    I guess it's possible there's something wrong at my end but I dont think so.

     

    If it's an external developer, could someone let me know who if I should report it directly to them.

     

    Thanks

    • Upvote 1
  7. On 6/8/2021 at 7:42 AM, wain71 said:

    this is very interesting reading, I use PMDG and have most larger Orbx airports especially within Europe, looking at my settings the only thing that jumps out is anistropic filtering, I will try it at x16. This is both within P3D4 & 5, my GPU is an old 1070 8gig card but it seems to handle most things quite well, always ran at 5m & 7cm also with no issues, biggest slowdown for me is weather....

    My settings are limited compared to what I would like with my 6GB GPU. I wouldn't be without Active Sky though.

  8. On 6/2/2021 at 1:32 PM, Tim Harris said:

    Hi Calum, I'm not the developer of this airport, but since Orbx first started creating airports for Fsx and P3d, 5m mesh setting has always been the one scenery 'rule' we have for correct display of the scenery, all developers worked towards this one standard so that all scenery displayed as intended.

     

    I never personally noticed any performance issues with using 5m, but of course each users PC is different, and each user has different priorities visually.

     

    Looking through your settings one thing stands out to me and it's the 'dynamic 3d autogen vegetation' option, this has always been a heavy hitting scenery element that (in my opinion) doesn't look very good as it produces very bright looking trees that visually clash with most Orbx scenery, I highly recommend unselecting this (you will need to restart the sim for it to take effect), and setting 5m terrain mesh, and see how you go, hope it helps

     

    Cheers, Tim

    Hi Tim,

     

    May I ask if there are any other recommended settings for Orbx add on airports to work at their best?

     

    I bought a lot of scenery and airports in the recent sale, and most airports are looking good, but a few seem to have slightly wonky textures that move about on part of the runways as you move along them. Gold Coast and Canberra being two of them.

     

    I'm wondering if there is another setting I should change as well as mesh resolution size?

     

    Thanks

     

    Calum

  9. Hi,

     

    I have bought quite a few add on airports recently in Australia and New Zealand, both from Orbx and other developers.

     

    I have noticed the lack of runway centre lights at all of them except Melbourne. 

     

    Is it the case that most airports in Aus and NZ don't have runway centre lights? When I Googled it,  I did find a story about a plane demolishing some side lights after landing off centre at Darwin, and a recommendation that all runways over a certain width should have centre lights.

     

    Perhaps this is also the case in other places but I've never noticed it before.

     

    Thanks

  10. 6 minutes ago, Smudger said:

    Then I am at a loss, your answer would appear to be saving for a larger Graphics card, I do not know whether mine would be sufficient for PMDG aircraft :(

    My graphics card runs the PMDG and FSL aircraft quite stable at the settings I posted.

     

    I will buy a good card when available. but they are impossible to get just now.

  11. 25 minutes ago, Smudger said:

    All PMDG aircraft are hungry on resources, have you tried the same scenario with a default aircraft ?

    Yes. With the Majestic Dash 8 it was fine cranking up the settings, but 90% of the time I use PMDG Boeings and FSL A320, so I need to have settings reliable for them.

  12. I had a play about with my settings again, and as soon as I used a PMDG Boeing I had CTDs again when changing settings or location. 

     

    I think I will just have to accept settings where my sim is at it's most stable until better GPUs are available.

     

    I just noticed Tim's post above though, so I will try his suggestions before giving up.

  13. Thanks Smudger,

     

    My GPU is a GEFORCE GTX 1660 super with 6GB.

     

    I think my issue is possibly that I have a 43 inch monitor with a high resolution. Also I like Enhanced Atmospherics which I think puts a fair load on the GPU.

     

    I also have another add on airport that I dont see taxi lines at the gate unless I increase scenery complexity, and I have tried playing around with settings quite a few times increasing the mesh resolution and scenery complexity, and reducing other things to try to balance that, so that these 2 add on airports work properly. I then always suffer from a lot of CTDs as the flight is loading, or if I have left a flight to change settings and the flight tries to reload.

     

    I have attached my display settings. Perhaps there would be milage in reducing my resolution, then increasing mesh resolution and scenery complexity. My sim is quite stable just now though, and I absolutely hate it when it isn't, and frequent CTDs are happening.

    IMG_5521.jpg

  14. Is this airport from Orbx themselves, or a third party developer?

     

    I would like to open a support ticket, as whilst there is a workaround of reducing the size of mesh resolution, I then suffer frequent CTDs as my GPU is not capable of increasing my graphics settings higher than they currently are.

     

    I don't think a complete solution on the forum is possible, as several people have already pointed out the problem with that scenery, but I have attached a photo showing the problem, plus my graphics settings and my scenery library in case an answer can be found here without opening a support ticket. The few items that cannot be seen at the top of my scenery library are add on airports.

     

    Thanks.

    IMG_5518.jpg

    IMG_5519.jpg

    IMG_5520.jpg

  15. On 3/28/2021 at 3:31 PM, stevie3911 said:

    Hi Jack

     

    I purchased Orbx Newcastle only yesterday and suffered the exact same problem as you are having reference the grass on the runway. My P3D mesh resolution setting was set at 19m for some reason. As soon as I set it to 5m the grass on the runway disappeared and everything is now running normally.

     

    Cheers

    Stevie.

    Just to confirm.

     

    I just bought Orbx Newcastle and had the same issue, but only with internal views from the cockpit. Exterior views were fine.

     

    Anyway, having Googled and found this thread, my mesh was also at 19m and the issue is also resolved for me with a mesh of 5m.

     

    Until it becomes possible to buy better GPUs I guess it's a case finding the correct balance in settings for something your PC is able to run smoothly, hence why my mesh setting was low.

  16. After I had installed the True earth Northern California, I wanted to try and up my graphics settings to make the most of the scenery.

     

    I pressed the keyboard buttons to bring up the framerate numbers at the top of my screen. It always stayed near enough to 30 but I had bad stutters as I was coming in to land. After more googling I found some other forum threads saying that text at the top of your screen can cause stuttering in the latest version of P3D. 

     

    I havn't brought up any text since, and so far no more stutters.

    • Thanks 1
  17. 3 hours ago, Calum WE said:

    A Google search took me to this thread. 

     

    I just bought true earth Northern California for P3D v5.1 and I must say it looks great, however I was getting really bad stuttering in the last 1-200 feet coming in to land at KSFO, as well as noticably less smooth performance than usual.

     

    I disabled full screen optimisation as described above and I now have smoother performance and no stuttering coming in to land.

     

    Thanks

    My stuttering came back. The new true earth scenery has resulted in my HDD drive only having 27 GB remaining free of 1000 GB so maybe that's the reason. 

     

    I have a new HDD ordered that I will move my Orbx library to. Hopefully that fixes it.

     

    Thanks

  18. A Google search took me to this thread. 

     

    I just bought true earth Northern California for P3D v5.1 and I must say it looks great, however I was getting really bad stuttering in the last 1-200 feet coming in to land at KSFO, as well as noticably less smooth performance than usual.

     

    I disabled full screen optimisation as described above and I now have smoother performance and no stuttering coming in to land.

     

    Thanks

  19. 5 hours ago, F737NG said:


    Yes. There is a fantastic freeware program called 'AI Companion'.
    It's a very powerful in-sim AI traffic management tool.

    Want to limit the total number of AI aircraft? Want to limit to traffic at one specific airport or a handful of specific ones? Want to remove all AI on the ground when above a pre-determined altitude? Want to retain all enroute traffic when above another pre-determined altitude?

    brFrSpA.png


    The creator is very active both with updating the program and responding to queries on the AIG (Alpha India Group) AI traffic forums.

    If the mods here don't mind a freeware utility being highlighted, here is the link to the specific forum thread over at AIG with the file link in the first pinned post:
    https://www.alpha-india.net/forums/index.php?topic=29651.0
    (Sign-up required)

     

    Thanks!

  20. I dont really want a lot of other aircraft in the air at this point, as it's a pain having to do go arounds, and I'm not using ATC currently.

     

    I would like to have more traffic parked at the airports as they are a bit like ghost towns, but not have more planes actually in the air.

     

    Do the traffic programs allow you to do this?

     

    Thanks for any help from users who know the answer.

     

    Regards

     

    Calum

×
×
  • Create New...