tttocs Posted August 22, 2014 Share Posted August 22, 2014 I just installed KTVL, and I appear to have photo textures bleeding through some of the taxiways. This includes the taxiway from the south end of the ramp to Alpha, and then Alpha in the area around where the south ramp taxiway leads into it. I have NorCal insalled (SP1), and Orbx Libs 140703 installed following my KTVL installation. I don't use any add-on traffic programs, and I've checked for any rogue KTVL related bgl's and don't find anything. Any ideas? Thanks, Scott Link to comment Share on other sites More sharing options...
Misha Cajic Posted August 22, 2014 Share Posted August 22, 2014 Hi Scott, Could you post up a screenshot? Details on how to do that here- http://www.orbxsystems.com/forum/topic/38447-how-to-post-a-screenshot-on-the-orbx-forums/ Cheers Link to comment Share on other sites More sharing options...
tttocs Posted August 22, 2014 Author Share Posted August 22, 2014 Hi Scott, Could you post up a screenshot? Details on how to do that here- http://www.orbxsystems.com/forum/topic/38447-how-to-post-a-screenshot-on-the-orbx-forums/ Cheers Hi Misha, Sure thing. I won't be back at my FSX system until this evening (US Mountain Time Zone). I'll get a screenshot created and up on the system then. Thanks, Scott Link to comment Share on other sites More sharing options...
Dr_Watson Posted August 22, 2014 Share Posted August 22, 2014 I presume you have compared what you see to Google Earth, the real airport has something similar to your description. Link to comment Share on other sites More sharing options...
tttocs Posted August 23, 2014 Author Share Posted August 23, 2014 Sorry about the delay in following up, as I wanted to be sure what I saw last night held up. After two tests on the day I installed - both of which resulted in the problem - last nights tests resulted in no issues whatsoever. All taxiway surfaces were completely as expected. Don't know what changed, as I hadn't even rebooted following the first series of tests, but the issue appears to have resolved itself. Definitely enjoyed the field last night now that the taxiways look as they should (and to answer 'Dr_Watson's' question, yes this was definitely an anomoly, as the taxiway textures were clearly not visible at all in the affected area). Go ahead and mark this one resolved, and thanks again for the quick response Misha. I'll start a new post if the issue reasserts itself. Scott Link to comment Share on other sites More sharing options...
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