masterhawk Posted January 1, 2014 Share Posted January 1, 2014 Hello Stefan, I have a question for you, regarding your post http://www.orbxsystems.com/forum/topic/70640-mesh-clarification/page-2#entry649839 "With V1.10 *all* relevant airport elevations will be corrected to a value which makes sense. Remember, we still have a flatairport concept to cope with! So, on a non flat surface, an airport using this concept will always generate hillsor walls at its edges, depending on the values the topography differes." I own all your meshes 2005/2008/2010 and complete ultimate. With the release of ultimate you offered the AFM-Aerodrome Flattening Meshes to conceal optical annoyances of uncorrectable wrong default airport altitudes. Now with VECTOR you correct these wrong default airport altitudes. Does this AFM-Tool works in conjuction with your Mesh+VECTOR to get rid of the problem I quoted from your post? If not, might we see in future a AFM-Tool 2.0 which solves thes problems of flat airposts in in a rough topography? Thanks a lot! Link to comment Share on other sites More sharing options...
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