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FTX Global Light Distance at Night


Aviationsim4862

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FTX  Team, 


    First, I would like to thank you for such a wonderful product. So far I've had no issues (error wise) with the product. Everything your team posted on your website describing the product is true! No FPS loss, and awesome looking autogen. I do have one quick question, As you can see from my picture:


Untitled_zpse7507435.jpg


I am in descent into the ATL airport. The lights on the highway do not continue out to the horizon, in fact they are well short. In this picture my altitude is 7,000 ft AGL. I am right near the PDK airport, overlooking the city of Atlanta. My question is, is there anyway to make it so the lights stretch out a further distance. I wouldn't expect all the way to the horizon, but far enough where it looks realistic. Comparable to these pictures: 


 


http://prometheus.med.utah.edu/~bwjones/wp-content/uploads/2012/04/New-York-City.jpg


http://farm9.staticflickr.com/8178/7981009395_bac954861f_z.jpg


http://i.space.com/images/i/000/032/501/i02/ladee-night-launch-time-lapse-ben-cooper.jpg?1378537494


 


-thank you


 


Aviationsim4862


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In the FSX.cfg I found the LOD Radius that your talking about. Currently it says: LOD_RADIUS=3.500000. If I up this, would it increase the size of the lights, or the distance they go? My goal is to not see more of them closer, but further to the aircraft. Lights that are close to the aircraft look great, however they end at a certain point as the picture describes. 


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Thanks for the help! I've changed the value to 6.5, and it seems to have helped. At lower altitudes I can see lights farther than before, however about 5,000 ft AGL or so they do disappear. It does look like the lights extend out further than it did earlier, so I assume the 6.5 value extends the circle around the aircraft further. This value stays constant, even at higher altitudes, so lower will look awesome because you can only see a few miles, however the higher you are, the further you can see. I assume/hope that this will be fixed in the near future with an update to allow for further light coverage at higher altitudes.


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