realatp Posted January 23, 2011 Share Posted January 23, 2011 Ok I have a weird problem. My AI will not load its Livery, Gear and Rudder until I'm like 200' close to it. It's almost like it's being done on purpose, I cannot figure out why. I have a GTX 480 card and this problem happens even when I'm getting like 40 FPS. Thanks Link to comment Share on other sites More sharing options...
realatp Posted January 26, 2011 Author Share Posted January 26, 2011 ? Link to comment Share on other sites More sharing options...
realatp Posted January 28, 2011 Author Share Posted January 28, 2011 Im using the latest AU Traffic and have downloaded a different version and Im still getting the same results. I hope I've provided enough info, no one has answer my questions yet, thats why I'm asking/ Link to comment Share on other sites More sharing options...
Graham Eccleston Posted January 28, 2011 Share Posted January 28, 2011 Are you using Direct X 10 preview? DX10 will show all AI aircraft as plain white. Link to comment Share on other sites More sharing options...
realatp Posted January 29, 2011 Author Share Posted January 29, 2011 Graham, Thanks for the reply, no DX9. I have the latest nVidia Drivers + I set it up via nVidia Inspector and it's done from the information I've got from PMDG. I don't really have any other problem visually other then that. A plan will take off infront of me then about say 500' it will lose its wings, gear and livery. Very odd, but it doesn't happen using FSX default traffic nor any third-party addon Traffic. Link to comment Share on other sites More sharing options...
jblb2009 Posted March 22, 2011 Share Posted March 22, 2011 I am having the same issue and been trying to find an answer to it. At a distance all my ai traffic is white and there are no wheels, when I get closer to the aircraft it will all appear correctly. Seem's there is a problem with the loading at a distance. any idea's as to why this is happening. I have FSX in DX9 and using FTX AU 3.02. Thanks Link to comment Share on other sites More sharing options...
jblb2009 Posted March 24, 2011 Share Posted March 24, 2011 has anyone got any answers for this? Link to comment Share on other sites More sharing options...
Graham Eccleston Posted March 24, 2011 Share Posted March 24, 2011 This is a tough one. Try as I may, I have not been able to replicate this situation on my machine. All the AI aircraft models used in the FTX AI pack are provided by scores of different developers and as it would seem you are experiencing this on all your AI, it would be safe to assume the problem is not model related. One thing they do have in common is that the textures all have mips, separate texture sheets that are smaller the further you are from the aircraft. It is possible your system is not recognising the smaller mips or textures. Do you have any settings in your config. file that limits smaller textures from loading? If you wish, I could give you a couple of non mipped textures to try and maybe we could then narrow that down as the issue. I will continue research but as this does appear to be a localised problem, it is going to be hard to resolve. Link to comment Share on other sites More sharing options...
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