David TRIGGS Posted September 23, 2010 Share Posted September 23, 2010 I have a configuration of 1 server computer (panels) on a LAN to 3 client computers (full screen views), and set out below my present Graphics & Scenery settings in FSX, which gives me a fairly fluid display (over photo-scenery & ORBX enhanced), but I would always be interested in ways to do better! OPTIONS/SETTINGS/DISPLAY/GRAPHICS target frame rate=30 display resolution =1280x1024x32 (server=1024x768x32) filtering=anisotropic anti-aliasing=no global texture resolution=very high(server=medium) lens flare=no light bloom=no advanced animations=yes (server=no) information text continuous=yes information text single line=no OPTIONS/SETTINGS/DISPLAY/SCENERY terrain and water level of detail radius=large (server=medium) terrain and water mesh complexity=80% (server=80%) terrain and water mesh resolution=1m (server=1m) terrain and water texture resolution=7cm (server=1m) terrain and water water effects=none land detail textures=yes (server=no) scenery objects scenery complexity=very dense (server=sparse) scenery objects autogen density=normal (server=none) ground scenery shadows=no scenery objects special effects detail=high Could anybody on this forum give me usefull advice on possible improvements ...? For example filtering, anti-aliasing and target frame rate ... ? David Link to comment Share on other sites More sharing options...
David TRIGGS Posted October 1, 2010 Author Share Posted October 1, 2010 OK no replies so far, but does anyone on the Forum at least have a view (through their experiences) on performance, related to the following:- ... anti-aliasing YES or NO? ... target frame rate UNLIMITED or 30 (for example)? ... filtering ANISOTROPIC or BILINEAR? I would really appreciate the comments of anyone on the Forum who has a technical view on the FPS effects of these 3 parametres. David Link to comment Share on other sites More sharing options...
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