Fiddler Posted March 18, 2023 Share Posted March 18, 2023 (edited) As an ex-developer I’m curious about the process for each sim. Are there assets created in XP, for instance, that can be ported to MSFS with relative ease, or is it always pretty much start from scratch? Any crossover at all between the various platforms? And is one platform more difficult to develop on than others? Edited March 18, 2023 by Fiddler 2 Link to comment Share on other sites More sharing options...
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