drumsonly2002 Posted March 22, 2010 Share Posted March 22, 2010 Quick TF Question. Will TF be available later this year? I understand the team has a lot on it's plate, and doing great things. Just thought I'd ask, thinking about it this morning Thank You. Link to comment Share on other sites More sharing options...
John Venema Posted March 22, 2010 Share Posted March 22, 2010 TextureFlow YMML v1.5 coming this week, along with new TF Orbxlibs, Caloundra and then of course the other airports as we get around to doing them. Link to comment Share on other sites More sharing options...
drumsonly2002 Posted March 23, 2010 Author Share Posted March 23, 2010 Thanks John for being so hands on and your updates. I appreciate all the work you guys are doing. Link to comment Share on other sites More sharing options...
ojdee Posted March 23, 2010 Share Posted March 23, 2010 TextureFlow YMML v1.5 coming this week, along with new TF Orbxlibs, Caloundra and then of course the other airports as we get around to doing them. Not entirely sure what textureflow is doing (trade secret I'm sure) but I understand it helps performance on texture heavy airports such as Melbourne. When you say it's being rolled out to other airports, do the benefits apply to surrounding areas too? For example will Darrington and Stark's benefit from this technology, outside the perimeter of the field? Link to comment Share on other sites More sharing options...
John Venema Posted March 23, 2010 Share Posted March 23, 2010 Darrington and Stark's already have TextureFlow applied, as will all our new airports released since Feb 2010. There may be more improvements at those two airports with the new ORBXLIBS release due soon, but the effect will be mimimal, since those airports mainly use custom modeling for most objects. Link to comment Share on other sites More sharing options...
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