Jump to content

AusV2: Water Mask Boundaries


Recommended Posts

Hi,

I have good first impressions of FTX Aus V2.

However, I noted some rather too obvious boundaries between water types when heading South between Cairns YBCS and Hamilton Island YBHM.

Is there something that I could/should be doing in terms of graphic settings to graduate these changes more realistically?

Thanks,

Fabio

Prepar3D Screenshot 2019.06.10 - 10.11.31.89.png

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...