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P3DV4, low res tiles, wrong tiles, tiles changing while overflying


Pa Ku

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Hi There,
 

i have a strange problem on V4. Tiles are low res and "misplaced" and blurry. From time to time the LC is changing while overflying a tile. This happens only on V4. The screenshot has been done arround EDDH, but it happens in any area, covered by FTX product line.  
 

Tryed different levels of details, ORBX is first in SceneryConfig because I habe no other scenerys in V4. VRAM and SysRAM are fine, P3D and ORBX are installed on SSD and excluded from antivir (MS Essentials). Highres ground textures is active.
 

btw - 3D Autovegation has been switched off in meantime, still the same issue, just the ugly lightgreen trees are gone :)

Thank You

Patrick

 

 

image_2017-06-11_11-03-08.png

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