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FTX textures messed up


Stefan1234

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I've just reinstalled P3Dv3 (3.4.14) with FTX Southern California, but something seems to be broken.

For one thing, there should not be a lake there at all.

I also have FTX: Global BASE installed.

 

I've reinstalled both global base ans socal, but it didn't help.

 

5puX3dJ.jpg

 

gvhvET9.png

 

 

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I've tried and replaced the terrain.cfg. Now the ocean is covered with land. The textures on land are still wrong too.

 

There was no terrain.cfg in \ORBX\Scripts\FTXCentral\Work, so I took the one attached to the post. I've also started FTX Central 3, as instructed.

 

I'm not sure if this is related, but another strange behaviour I see is that FTX Central 3 is asking me to migrate to "unified lclookup" every time I start it. It reports completed immediately. I'm also not logged in within FTX Central since I don't have a working account. The account verification mail never arrived.

 

 

 

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I appreciate your help. Unfourtunately, something is still wrong.

 

Thanks for unlocking my account. That worked. Once I was logged in, FTX central had me download the orbx libs. It then performed the unified lclookup migration which took about 1-2 minutes. It has not asked for the migration since, so something seems to be fixed.

 

The sea is back to water, but the land classes still seems random.

 

7GdZ5cS.jpg

 

a01fXlU.png

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