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KBLU start locations result in P3D_V3 crashes upon initialization


Stan V

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  • 2 weeks later...
On 21/07/2016 at 3:50 AM, miller944 said:

Any help on this other than to disable crash detection?

 

An alternative would be splitting a 3D big item into hundreds of small ones to reduice the boxes but with actual FS programs, that means "Welcome (or back) to OOmland". Maybe coming next x64 FS are able to perform that without issue.

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