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Villalba City


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  I think you need to read this-  OrbX hasn't done Spain. so if FSX doesn't show it, it's not their fault.

Orbx FTX Definitive Guide.pdf

 

Landclass Data
Next, we have Landclass Data. This data instructs the simulator to display specific types of terrain in given areas.
Examples would be High Density Urban, Arid Scrubland, Pine Forest, Irrigated Crops... The list goes on and one and is
designed to encompass a wide variety of land use across the globe. There are actually two types of Landclass data
that can be provided. Standard Landclass, or Vector Landclass. For Standard landclass, the entire Simulator world is
split into 1km x 1km tiles and each tile is given a terrain type. You can quickly build a large scale picture of the world
using this method by assigning the appropriate land use to each tile in the grid. The second method is far more data
intensive and time consuming to produce (usually being hand crafted). This is Vector Landclass. This system allows
developers to create specifically shaped areas of specific land use. For example, a beach or a complex city outline.
Like terrain mesh however, this is just data and is not visible within the sim.

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