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Flickering ground polygon at KBLU


Mac_Maddog88

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Hi Outrage!

 

Sorry for the delay, this one slipped under the radar over the holidays. I've seen this before and it was an easy fix, but I'm away from the PC right now and I don't know the answer from the top of my head. I'll give Greg a nudge, if he's away I'll look at it soon as I get to the PC :)

 

- Russ

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1 hour ago, Russell Linn said:

Hi Outrage!

 

Sorry for the delay, this one slipped under the radar over the holidays. I've seen this before and it was an easy fix, but I'm away from the PC right now and I don't know the answer from the top of my head. I'll give Greg a nudge, if he's away I'll look at it soon as I get to the PC :)

 

- Russ

Thanks for the reply Russell, I completely understand!

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Hi,

 

A couple of things to look at it. First do a search for 'KBLU' on your FS folder and make sure there's nothing outside of the \ORBX subfolder that could be conflicting.

 

Second, try to cycle FTX Central: change to default/Global and then back to NA.

 

Failing that - post a shot of your scenery library so we can have a look at the order you've got there (FTX_AA_0CA21 should be listed higher than KBLU).

 

Let us know how you get on.

 

Greg

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On 1/27/2016 at 11:31 AM, ne5kim0 said:

hey outrage,

did you manage to fix this issue?

i am having the exact same problem. by the way it is in gansor field as well.

the default scenery seems to flicker under the orbx scenery when viewed in some angles.

Still haven't fixed it. What version of P3D are you in?

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