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Slow reading textures


nemokin

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Hi all,
 

I am experiencing slow appearance of ground textures.
Things start out fine on the ground, textures appear to be okay as
I takeoff and climb.
 

After a steady climb, my ground textures do not appear
as the flight progresses, gradually becomes slower and slower

to read in the textures.

After I land and sit at the airport, gradually the textures around

the airport start to appear.
 

I don't think I had this problem before.
I updated ActiveSky Next to the latest beta and I don't know

if that is causing any of this. The problem remains even if

I turn off the ActiveSky Next.
 

For your reference, I have attached two sets of photos.
B3 Airborn.jpg - PMDG NGX airborn when textures appear OK.
B3 Final turn.jpg - PMDG NGX on final turn to LOWW when textures not appear
B58 Not.jpg - Did a test flight in Baron from LOWW at 8000 feet descending, textures are blurry
B58 Yes.jpg - Same test flight, a few minutes more after the "B58 Not.jpg" as the plane nears the airport and lower altitude.

Any advice in improving this please?

 

post-40004-0-26583300-1446973181_thumb.j

post-40004-0-84565700-1446973191_thumb.j

post-40004-0-94375300-1446973200_thumb.j

post-40004-0-09347000-1446973208_thumb.j

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Additional findings to my previous texture loading issue.

I made another flight with PMDG NGX today, closing and restarting P3D.

This time, unlike my previous flights which I had the texture problems,
I stayed in the cockpit view without switching to external view.
I was able to complete the entire flight without having my texture loading problem,

loaded in a timely manner.

I don't know if this makes any relevance in identifying what the culprit is.
Kay


 

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