dfloth Posted October 11, 2015 Share Posted October 11, 2015 Greetings all, Is anyone else experiencing floating ship wakes? For me not all ships or water craft are doing this but after the latest Lib load I'm seeing it on a number of water traffic. Any clue? System specs include: FSX_SE FTX Global FTX HD-Trees Radeon R9 390 8gig Eyefinity over 3 screens AMD 4300 8 core 16 gig memory Thanks in advance,D-Man Link to comment Share on other sites More sharing options...
bruce448 Posted October 13, 2015 Share Posted October 13, 2015 The offending file that you have added to your effects folder is fx_wake_l.fx probably from a 3rd party ship/scenery, the file is made for FS2004 and has overwritten the original FSX version. If you open your effects folder and then open the fx_wake_l.fx file with notepad and replace all the contents with this.....(but make a backup first just in case) Bruce. [Library Effect]Lifetime=5Version=2.00Radius=-1Priority=0[sound]FileName=xwaterloop.wavMinAttenuationDistance=2.00Looping=TRUE[Properties][Emitter.0]Lifetime=0.00, 0.00Delay=0.00, 0.00Bounce=0.00Rate=1.00, 1.00X Emitter Velocity=0.00, 0.00Y Emitter Velocity=0.00, 0.00Z Emitter Velocity=0.00, 0.00Drag=0.00, 0.00X Particle Velocity=0.00, 0.00Y Particle Velocity=0.00, 0.00Z Particle Velocity=0.00, 0.00X Rotation=0.00, 0.00Y Rotation=0.00, 0.00Z Rotation=0.00, 0.00X Offset=0.00, 0.00Y Offset=0.00, 0.00Z Offset=0.00, 0.00Pitch=0.00, 0.00Bank=0.00, 0.00Heading=0.00, 0.00[Particle.0]Lifetime=40.00, 40.00Type=21X Scale=29.00, 31.00Y Scale=29.00, 31.00Z Scale=0.00, 0.00X Scale Rate=0.05, 0.05Y Scale Rate=0.05, 0.05Z Scale Rate=0.00, 0.00Drag=0.00, 0.00Color Rate=0.11, 0.11X Offset=0.00, 0.00Y Offset=0.00, 0.00Z Offset=0.00, 0.00Fade In=0.05, 0.05Fade Out=0.50, 0.50Ground Normal=1Shade=1Face=1, 0, 1[ParticleAttributes.0]Blend Mode=1Texture=fx_wake_1.bmpBounce=0.00Color Start=255, 255, 255, 100Color End=255, 255, 255, 0Jitter Distance=0.02Jitter Time=1.00uv1=0.00, 0.00uv2=1.00, 1.00X Scale Goal=300.00Y Scale Goal=300.00Z Scale Goal=0.00Extrude Length=30.00Extrude Pitch Max=90.00Extrude Heading Max=10.00[Emitter.1]Lifetime=0.00, 0.00Delay=0.10, 0.11Bounce=0.00Rate=1.00, 1.00X Emitter Velocity=0.00, 0.00Y Emitter Velocity=0.00, 0.00Z Emitter Velocity=0.00, 0.00Drag=0.00, 0.00X Particle Velocity=0.00, 0.00Y Particle Velocity=0.00, 0.00Z Particle Velocity=0.00, 0.00X Rotation=0.00, 0.00Y Rotation=0.00, 0.00Z Rotation=0.00, 0.00X Offset=0.00, 0.00Y Offset=0.00, 0.00Z Offset=0.00, 0.00Pitch=0.00, 0.00Bank=0.00, 0.00Heading=0.00, 0.00[Particle.1]Lifetime=35.00, 35.00Type=21X Scale=29.00, 31.00Y Scale=29.00, 31.00Z Scale=0.00, 0.00X Scale Rate=0.05, 0.05Y Scale Rate=0.05, 0.05Z Scale Rate=0.00, 0.00Drag=0.00, 0.00Color Rate=0.00, 0.00X Offset=0.00, 0.00Y Offset=0.00, 0.00Z Offset=0.00, 0.00Fade In=0.05, 0.05Fade Out=0.20, 0.20Ground Normal=1Shade=1Face=1, 0, 1[ParticleAttributes.1]Blend Mode=1Texture=fx_wake_2.bmpBounce=0.00Color Start=255, 255, 255, 180Color End=255, 255, 255, 0Jitter Distance=0.02Jitter Time=1.00uv1=0.00, 0.00uv2=1.00, 1.00X Scale Goal=300.00Y Scale Goal=300.00Z Scale Goal=0.00Extrude Length=30.00Extrude Pitch Max=90.00Extrude Heading Max=10.00 Link to comment Share on other sites More sharing options...
dfloth Posted October 13, 2015 Author Share Posted October 13, 2015 Thanks Bruce.. Will give it a go tonight! Cheers,D-Man Link to comment Share on other sites More sharing options...
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