Hi all,
Recently I updated my P3D version 4.5 with the hotfix 2 patch. Most of my add-ons have still worked with the exception of Activesky P3D4 which I had to update with a beta version from their website.
My scenery from ORBX was still working flawlessly after these updates. Subsequently a few days ago I purchased Australia V2 from ORBX. After the installation, my ORBX YBBN (Brisbane airport) has some issues I cannot for the life of me fix.
My issues are the same as the user who posted this thread. I am getting texture issues with the runways and taxi-ways with very course grass under these items. I am also getting terrain bumps and hills next to the runway.
Initially I was using FTX Central and installed AU2 using this. When the YBBN issue came up I found out that ORBX Central may fix the issues I am having so I upgraded and re-installed AU2 and YBBN using ORBXCentral.
I used the control panel for YBBN to activate AU2 terrain (checked the tick box) and also left the default scenery ticked (I have not used the photo scenery + FSX runway etc option).
I then also vertified ALL files for all my other scenery by ORBX via ORBXCentral (Global, Vector, HDTrees, YMML). In Vector I ran the manual elevation tool and selected in the last checkbox that I have FTXAU installed.
I then checked my scenery order and placed the ORBX products under all the payware airports, this order seems to be ok from what I have seen on other posts.
I then tested YBBL and I still get the texture and terrain issues.
I then deleted my shader and terrain.cfg files and then let P3D re-create them. This did not work.
last but not least I re-installed the P3D client to put a fresh set of shader files etc in the sim (I have ENVTEX and ENVSHADE installed as well but not the grass and airport environment textures).
This also did not work.
I have Rex HD Airport Environment installed. Could this be the issue? It looks as though I have two runways competing with each other as I have two sets of Papi lights and runway lights. Should I uninstall the HD Airport Environment and see if this works?
I have tried to learn as much as I can from the forum posts from previous people but now I am at a loss as to why this is not working. I did re-name one of the files as stated above and it did fix the terrain issue but obviously I should not have to change files manually with all the new AU2 and YBBN updates?
I have posted my Prepar3d config file.
Any help would be appreciated.
cheers
Marc.
AU2 purchase id 5d8dc4bfe2087
Prepar3D.cfg