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bburkley

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Posts posted by bburkley

  1. Definitely agree, Ashleigh. 

     

    I also believe that when arranging "partners" under the Orbx Central distribution (same goes for Aerosoft One, Contrail, etc.) there should be a cross recognition of licenses owned by customers - the only ones benefiting from these partnerships are Orbx, Aerosoft, etc. This is starting to become incredibly messy. The other day, I almost re-purchased an Aerosoft scenery through the Orbx Central app that I already owned from Aerosoft direct.

     

    Yes indeed, scary to think what this will look like 1, 2 years and beyond from now...

     

    Clean it up guys.

     

    Brandon

     

     

    • Haha 1
    • Upvote 1
  2. 12 hours ago, JeralewalGy777 said:

    @bburkley So I tested Burbank today and its definitely running better. However KNVY still lags when moving panning but the fps is noticeably higher only when the camera is still. Looks like all my Orbx airports run well but VAN NUYS. Guess will have to wait for an update.

     

     

    KVNY was the first airport I tried after updating to SU5 yesterday. It seems to be slightly better with the new update but there is definitely work to be done - it's definitely an issue with the scenery itself. Matteo said he was working on LOD improvements, so looking forward to that update - I haven't seen anything released on Central yet.

  3. 9 minutes ago, carlosqr said:

    Hi there

    Actually Central creates this MSFS folder itself

    You just need to create a folder for Orbx and name it as you wish, then in Central you set that folder as the library and when you install a product, Central creates the MSFS one and now one for the product that also contains a community folder inside, a bit weird

     

    Cheers

    Carlos

     

    Hi Carlos - Yes, I know this. However, we're talking about moving Libraries that we've already created, and manually configuring folders ourselves to interact with MSFS Addons Linker. You can create new libraries and install your sceneries all over again within Central and it will create the "msfs" folder for you. However, to avoid the pain of reinstalling all of your Orbx add-ons, you can create new libraries within Central but you must move the addons from your existing library into the new libraries without forgetting to add back the additional "msfs" folder in order for Central to re-recognize all of your add-ons. That's what I was trying to clarify here.

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  4. 12 hours ago, Richard McDonald Woods said:

    When I try to add an Addons Linker library which already exists and is not empty, Orbx > Settings > Libraries neither finds the existing libraries with Scan for Libraries nor allows Create a new library. Any ideas for a workaround? 

     

    Hi Richard - One thing I discovered that's sort of frustrating and not documented well with Orbx Central is that you need to add another folder titled "msfs" (if using MSFS) within the final Library path that you've directed Orbx Central to. Once I did this today, everything linked up and worked as it should. It did take closing out and restarting Orbx Central to discover everything again. Hope this solves your problem.

  5. 10 hours ago, Jon Clarke said:

    You create libraries, as many as you want, to represent all the regions you want. You then  ensure that the path to those different libraries are correctly located and linked to Orbx Central.

    I show a pic of my set up which also shows you the paths to the different Libraries I have created. I also have a couple of libraries for XP11 as shown in the pic.

    As you can see i created separate files on my D drive for Mesh, US & Canada, Asia NZ and Australia, South America, Africa and the UK/EU.

     

    Capture.thumb.JPG.11a0d8c8f478a020657f0857583c213c.JPG

     

    The pic below shows the options for where to install are displayed when I want to install a new addon.

    my libraries are not just for Orbx addons but all addons that fit the categories I have chosen:

    Capture1.thumb.JPG.acc361a2efdb712077deab2852a465c7.JPG

     

    You already have a pic of what my Addon Linker programme looks like when I open it up.

     

    Thanks Jon,

     

    So if I wanted to move my existing sceneries from my single MSFS library to multiple libraries by region, I could just create several new libraries within Orbx Central and manually copy the files over on my drive to these respective folders, and then Orbx Central would pick them up? My primary concern is to retain the update/scenery management within Orbx Central.

     

    Thanks for the clarification so far.

     

    Brandon

  6. On 5/26/2021 at 11:01 PM, Jon Clarke said:

    I am unsure what you are actually seeking here Carlos but I have been using the AddonLinker since it came out with zero problems at all.

    To have Orbx central work with the linker you need to create a library for addons. Mine is called MSFS Addons. I have it on the same drive as my MSFS installation so that it doesn't take time to copy/paste etc. You would then need to link that new folder (MSFS Addons) to Orbx Central in the normal way. That way, when you want to install a new addon, you can direct it to either the MSFS Community folder directly or into the MSFS addon library, just like you can with any other Library you have created in Orbx central.

    When it comes to using  Linker for a flight you would only tick the addons you want for that flight. Linker then puts a symbolic link into the MSFS Community folder and off you go. Because the community folder now would only contain symbolic links and not actual hard copy addon files, there is no need to worry about sim updates causing issues with your community folder or any of the addons as they are in storage in a non MSFS directory folder so are not interfered with in any way.

    In answer to the question about the difference between having the mods in the Community folder vs in another folder: you could always just keep dragging and drop the addons you want for a flight into the Community folder and then drag and drop them back into  a Library folder when that flight is finished. But why do that?

    Having all you mods permanently in the Community folder means long load times, vs short load times when using the Linker to choose relevant addons for a particular flight.

    I have gone to another level with linker.

    I have made a folder called MSFS Addons, and the subfolders for the world by regions like US,EU/UK, Asia, South America, Africa and Asia/NZ/AUS.

    I also have a library for Liveries, Aircraft and Utilities and Mesh.

    Just ticking the mods you want to use for a flight is so simple that is why I use and endorse the use of Linker. Here are a couple of pics. This set up of subfoldrs took only minutes.:

    758909630_Linkerpic1..thumb.JPG.fdabc442d9178d2b4e081ab1f5e7c0a6.JPG

     

    531513095_LinkerPic2.thumb.JPG.c0fe68a5933a2ab852682ecf659ae0f9.JPG

     

     

     

    Hi,

     

    I'm trying to setup MSFS Addons Linker today and I have a question about organizing sceneries into subfolders (e.g., by region of the world) when using Orbx Central. I already have an Orbx Library I've been using (assigned to a separate folder on my D drive). I would like to organize my Orbx sceneries by region of the world to use with the Addons linker but I'm afraid Orbx Central will no longer be able to find these for updating, etc. 

     

    Is there a way to do this so as to not interrupt my addon management within Orbx Central?


    Thanks,
    Brandon

  7. Hi,

     

    First off, fantastic work on KVNY - it's where I completed my PPL checkride so I know and love the field very much!

     

    I've waited to bring this issue up until I had tested with several different aircraft, specifically the CJ4 (WT mod), the JustFlight Piper PA-28R Arrow, and the PMDG DC-6. I've noticed when panning around in cockpit and outside, the panning to be very very laggy. It's strange cause I'm not getting bad performance so to say, my frame rates are still solid 40s in this area, I would estimate - I've just noticed this lag when panning, which is a bit annoying.


    I've noticed as soon as I fly away from the field that this goes away. I don't have this issue at KBUR (I own the Orbx version as well) or other airports in the area so I'm singling KVNY out here.


    I have a very capable brand new machine 5900X, RTX 3090, 64GB RAM and I get consistently great performance so this shouldn't be an issue.

     

    Anyone else experiencing this? Any thoughts on a solution?

     

    Thanks,
    Brandon

     

     

    • Like 1
  8. Hi,

     

    I just wanted to report some recent findings with the latest 1.1 update to Landmarks Paris City, which allegedly addresses compatibility issues with WU4.

     

    I started having CTDs after installing this new update on 3 for 3 flights attempted:

     

    LSZS > LFPO - CTD on short final Rwy 24 LFPO

    LFPO > EGGP attempt #1 - CTD after reaching cruise north of Paris, almost to English Channel

    LFPO > EGGP attempt #2 - CTD, approx. same location as attempt #1

     

    I uninstalled Paris Landmarks, deleted the Content.XML file, rebooted the PC, restarted the sim and I'm now on 3 for 3 flights after this within the same areas with no CTD.

     

    I'm concerned this update is still not compatible with WU4, and also wondering why there isn't a configuration button as there is with the London City update for those that have the WU installed and those that do not?

     

    Thanks,
    Brandon

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