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Danni

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Posts posted by Danni

  1. On 9/15/2021 at 4:15 AM, Ed Correia said:

    Can you please let us know which POIs as there almost 500 of them.

     

    Also note that some of the default POIs from the UK update are prone to this behaviour so would need to rule that out too.

     

    Can your not just check your code for obvious LOD issues?

    Those mentioned above but more in locations with custom buildings.

    For an example take off EGCB and fly toward the Etihad stadium.

    It does not appear until you literally fly over it.

    It may offer a clue to know that once it does appear it remains there even if you fly until it is out of sight and back again.

    If it is an MFS issue then please work with them to resolve it.

     

    • Upvote 1
  2. 19 hours ago, John Dow said:

    I think Nick has already answered the question above. 

     

    Orbx devs don't ignore problems in scenery projects, but until they have all the necessary information and a solution, they don't release a fix, which makes sense if you think about it. 

    Seems to me Nick was responding to a different issue.

    They have all the information, I was just asking if the bug had been acknowledged.

  3. We can also add Blackpool Pleasure Beach and Goodison Park stadium tot he list of objects with broken LOD's (pop in only when over them)

    There are probably more as I have found some in each location of GB central I have visited so far.

    If people don't fly over these objects they will never know they are there and so a large amount of assets will currently not be seen because of these faulty LOD's.

    This also means many will go unreported so the Devs should do a filtered search of all LOD's and hopefully apply what is an easy fix.

     

    • Like 1
    • Upvote 2
  4. 11 hours ago, Jon Clarke said:

    I have both Bijan and the new GB Central installed and running both together.

    Please try naming your Community folder to Community.x and then make a new Community folder with just the Bijan and GB Central addons in it. See if it crashes.

    I cannot replicate the issue so it may not necessarily be either of the addons causing the issue despite removing Bijan not causing a crash your end.

    I assume you are using Bijan v6.04 if not you need to update Bijan asap.

    This is what Bijan says in his update notification email:

    Compatibility with Sim Update 5. Older season version will not work with sim update 5.
    Kauai, Hawaii jungles enhanced.
    Added Pinus Sylvestris trees in Skuleskogen National Park in Sweden.
    New York Central Park winter trees for fall and winter season (works best with photogrammetry off)
    Manilla airport trees restored.
    Singapore airport trees restored..
    Palm trees on Santa Monica and Venice beaches restored.
    Amsterdam spring trees restored.

     

    Hi, it is up to date and is working after making a new community folder so far.

    This is what happened.

    I installed Orbx pack and tried to fly from EGCB, sim stop responding 3 times I tried.

    I removed the Bjan tree mod and sim loaded I then reported here.

     

    today I made a new community folder and placed Orbx pack with Bjan folders and it loaded as normal?

     I am putting in my other 3rd party sceneries 1 by 1 and will let you know but so far I'm baffled but at least it is working for now.

     

  5. 3 hours ago, Seanmo said:

    Did you install (via Content Manager) the updates to the previous World Updates? There were a few gigabytes of updates for the UK update from Asobo, but it has to be installed separately from SU5.

     

    5 hours ago, Nick Cooper said:

    Hello,

    this product can be configured on its Orbx Central product page.

    Have you set it to match your installation?

     

    Hi.

    I just checked and it looks as though  that was the issue, not configured for World update.

    Unfortunately I can't test for now as the sim is taking forever to load so gave up.

    Must be server issues on Xbox launch day.  

  6. On 5/15/2021 at 4:41 AM, carlosqr said:

     

    I bet the update is going to be impressively nice

    Great things require time, besides is a key city, a bad product would allow you to crucify them :D

    I know waiting is a horrible thing but I am sure it will worth it

     

    Cheers mate

     

    Your bet won. Just seen the screenshots and it looks like great work.

    Thank you Orbx

    • Like 1
  7. The bad "morphing" issue only started after WU3 and is a bug, we shouldn't have to pay to have bugs fixed and as far as I understand it this is the same res mesh as the base game so while the improvements are welcome I think this is down to Asobo to sort out, at least the morphing issue.

    When the 1m mesh is introduced that will be a product worthy of a purchase on its own merit.

  8. I made this thread some weeks after the announcement that an updated London City landmark pack was coming soon complete with some new landmarks which as an owner of the original pack and someone who has had issues with Asobo's London photogrammetry I was looking forward to and was told it was still being finalised, yet here we are again almost 2 months later with many other new sceneries being launched since and no further word or sign of it being previewed?

     

    I accept that Orbx could have just left London once they made the essential improvements in a patch and it is great they look to support and improve previous releases but I am wondering if we can get some more information as to why this seems to have dropped off the radar or why it is taking longer than expected or indeed if we really can expect it soon.

     

    Much obliged.

     

  9. Not sure why the original topic was closed but mid Feb Orbx Announced "we are planning a comprehensive content update in a few weeks’ of London landmarks pack.

    Perhaps I missed it but I couldn't see anything in the development update thread so my question is can we have an update on this please?

     

     

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