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Posts
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Everything posted by z06z33
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Using an Orbx partner Samscene for the city and the Kai Tak airport is payware by model Insturments
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WSSS (Singapore) (Orbx Cityscape and CloudSurf WSSS) to VHHX (Hong Kong) (Sam Scene Hong Kong Times) Not looking right so I went around.
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For the most part,radios,GPS and Annunicator panel are currently inop. Still working on perfecting the engines
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We need TrueEarth in MSFS
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You had any luck with the cockpit gauges?
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While to ground textures of MSFS are decent they aren't really high resolution like TrueEarth.This is especially true in non urban areas where the ground is more of blurred texture than an actual photo. We need TrueEarth! So is there a plan to bring the products over to MSFS?
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Those aren't default clouds lol,where you get them?
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Flight Unlimited 3 was a far better sim than FS98 and FS2000,it's ATC system was good and for the time pretty ground breaking.
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Not sure how many will remember the sim, Flight Unlimited 3,but it was released 20 years ago and used Ortho Scenery to make a realistic state of Washington,now with true earth and XP11 we have its successor. I had to sub in the Citation for the Beech Jet and the Seabee for the Lake 270, but most of the planes in the old sim can be found for XP11
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Nice shots! I Flew a real one this summer to get some more Turbine PIC time. Fun airplane
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Here come the afterburners, fasten your seat belts!
z06z33 replied to ydelta's topic in Community Screenshots
Stunning shots. Is the plane worth the money? -
active BUG REPORT - TrueEarth Washington
z06z33 posted a topic in X Plane 11 Orbx product BUG REPORTS
This is near right above Ranger Creek airport 21W, it looks like the image is missing or it was to dark when the image was taken. Thanks, David -
Excellent shots!
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Nice shot and the Aerostar is a great bird
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The True earth stuff looks amazing!
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Ok got it fixed not sure which thing caused it to work but I deleted the file you mentioned then verified files.(I had tried verify before posting this but had no effect) I also installed an airport that had Objectflow and now the water looks correct.
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Its present here is a copy of my .cfg scenery.cfg