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NoLonger

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Posts posted by NoLonger

  1. 7 hours ago, Euphonist said:

    Myself, I live in Enkhuizen and I must say that is not pretty good. I flew over with an Ultra-light but I have to make a new one and create the YouTube.

    I miss the famous Drommedaris, the so-called Koerpoort. Also I miss the moat around Enkhuizen, but I have to look better.

    However, what can we expect looking at details. Is that written down somewhere?

     

    It isn't really written down what you may expect regarding details but 1. usually your hometown will look worse than the rest because you know it too well and 2. TrueEarth tries to capture the feel of the scenery with some POI's here and there and autogen in most places. It doesn't show you what's actually down there APART FROM (obviously) the photoreal textures (although things may not be totally up to date). Even the CityScape area's won't look exactly like the real thing (again apart from the POI's). And you can't expect 10.000 POI's or every city to look real in a scenery costing 34 euro's.

     

    Concerning improvements: it would be nice already if all main churches would be at least represented with a specific autogen building (because every town or village has one and you simply need those to portray the Netherlands). The same goes for all light houses. Other than that you can't expect anything, really, and everything that will be added will be a nice bonus.

     

    I wonder if freeware additions could play a role in this... I can imagine people adding detail to their own hometown and it would be nice if those additions could somehow be shared officially and legally.

    • Like 2
  2. 37 minutes ago, VirtualFligtRealm said:

    Hi guys,

    Netherlands TrueEarth is an amazing scenery. Today I was flying between Ameland and the National Park Schiermonnikoog. Those two isands looks pretty the same, but Schiermonnikoog has a caracteristic lighthouse (red building) that is missing ... Is it linked with my install ? 

     

    No, it seems lighthouses aren't included at all right now. Hopefully they will be added some time because the Dutch coast looks odd without those lighthouses. ;) 

  3. 7 minutes ago, ikbenik said:

    1. Remarked double shadows on some windmills as supposing having 2 suns in our solarsystem. One shadow is dropped by sun in the south and one is dropped by sun in the west.

     

    One shadow is dropped by the sun in the sim, the other shadow is baked into the photoreal textures... Not much you can do about it unless you edit ALL shadows out of the textures, which is a mighty (and almost impossible) task...

    • Upvote 1
  4. Very small town but still... ;) This area is very distinct from the rest of the town because of all the 'flatgebouwen' (how do you call those high buildings in English...? Flats, just like in Dutch?) But even if those high buildings are too hard too add something might be done about the unrealistic current autogen buildings that seem out of proportion.

     

    2018-4-28_13-15-8-289.jpg

     

    Here is a real world picture (not showing all flats btw):

     

    Smitsveen.jpg

     

    BTW I have lowered my autogen settings for performance purposes: with autogen at extremely dense it looks like this (zoomed in view). In this case less autogen is better. ;)

     

    2018-4-25_20-43-11-341.jpg

     

     

     

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