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NoLonger

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Everything posted by NoLonger

  1. It isn't really written down what you may expect regarding details but 1. usually your hometown will look worse than the rest because you know it too well and 2. TrueEarth tries to capture the feel of the scenery with some POI's here and there and autogen in most places. It doesn't show you what's actually down there APART FROM (obviously) the photoreal textures (although things may not be totally up to date). Even the CityScape area's won't look exactly like the real thing (again apart from the POI's). And you can't expect 10.000 POI's or every city to look real in a scenery costing 34 euro's. Concerning improvements: it would be nice already if all main churches would be at least represented with a specific autogen building (because every town or village has one and you simply need those to portray the Netherlands). The same goes for all light houses. Other than that you can't expect anything, really, and everything that will be added will be a nice bonus. I wonder if freeware additions could play a role in this... I can imagine people adding detail to their own hometown and it would be nice if those additions could somehow be shared officially and legally.
  2. No, it seems lighthouses aren't included at all right now. Hopefully they will be added some time because the Dutch coast looks odd without those lighthouses.
  3. The one from FSX! I copied the entire trike folder as it is into P3D's aircraft folder and it works like a charm. Afaik the folder is a straight backup of the FSX trike's folder without any changes. (Conversation continued via PM... )
  4. In case you want to complete the amount of windmills: there is one missing in Soest. It's covered by trees in TE. Shot from another angle: EDIT Turned off autogen trees: the mill is hidden underneath the trees indeed! BTW The trike is a GREAT plane to use with TE!!!
  5. One shadow is dropped by the sun in the sim, the other shadow is baked into the photoreal textures... Not much you can do about it unless you edit ALL shadows out of the textures, which is a mighty (and almost impossible) task...
  6. Yes, the missing lighthouses are a clear oversight! Hope they will be added soon! (At least before the Aerofly FS 2 version will be released: in that regard I am happy Orbx first released the P3D version so the Aerofly FS 2 version will be 'perfect' from right away LOL )
  7. Wrong kind of building in wrong place and angle on the water:
  8. Very small town but still... This area is very distinct from the rest of the town because of all the 'flatgebouwen' (how do you call those high buildings in English...? Flats, just like in Dutch?) But even if those high buildings are too hard too add something might be done about the unrealistic current autogen buildings that seem out of proportion. Here is a real world picture (not showing all flats btw): BTW I have lowered my autogen settings for performance purposes: with autogen at extremely dense it looks like this (zoomed in view). In this case less autogen is better.
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