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panzer2181

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Posts posted by panzer2181

  1. Good afternoon,  

     

    While landing on 19L at YBBN, I noticed that the trees are probably larger than what it is in reality, as well as their proximity to 19L might be considered as too close for comfort.  As soon as you are a somewhat below the glidescope, you can literally skim the the tree line...  The trees in sim look like rain forest / tropical types, whereas in reality, it would appear more like mangroves (i.e. a lot smaller).

     

    Is there a way to exclude a portion for these trees?  I have attached in sim pictures vs Google Earth for comparison purposes.  Also this video provides a good perspective on the height.  See around 07:44.

     

    Google.jpg

    MSFS.jpg

  2. 2 hours ago, Larry_R said:

     

    Hello,

     

    I was not aware that LM has removed the default wave effects; I'll have to check on my setup. The required default files continue to be present on each version of v5 I have tested, including the latest. (This would be expected in that those files are used by Orbx and others.)  For example:

    wavecontroller.fx and the associated waves.fx are present in the effects folder.  For what it's worth, previous advice I have offered on this topic is still valid in the latest version of v5. If anything, to my eye the Orbx Global Wave Effects manually installed add-on now look better in v5 as compared to v4. As to removing all wave effects, there are several posts I have made on the subject that will still apply to v5. Can't remember where however. 

     

    Cheers, 

    Yeah I followed that advice and disabled them all.  Good to know it still applies to V5, that was one of the main questions I had - thank you for confirming.  I guess I will have to keep an eye on those files whenever I will update the LC.  Not sure if it would be possible to let the users choose whether or not we want any wave effects in the future (like in the config section)?

     

    As for LM, I am simply relaying what one of their core lead wrote in the LM forums (see link above).  The files might still be there, but the effects are not supposed to be on a clean installation; "[...] We removed these effects from the scenery config in v5. [...]"

  3. 16 minutes ago, Doug Sawatzky said:

    Hi

     

    I just did a search on your behalf using "waves" for the search and it seemed to produce some topics (link below) that may be helpful. 

     

    https://forum.orbxdirect.com/search/?q=waves&quick=1

    Yeah I also searched, but most are P3D v4 related, so I am not sure if they are applicable to this version, especially considering that LM completely removed them... so I am still a bit surprised that they were kept by Orbx.  Plus I would like to avoid having to go play around files every time there is an update.

  4. Good evening,

     

    I have Global LC installed, as well as openLC Europe and openLC North America (with some regions as well).  I am trying to disable the waves appearing on the coast / shore lines.  After doing some research, LM is stating that these effects were removed in v5 and are not supposed to be present.  The culprit appears to be Orbx products.  There is a manual way to remove these effects by playing in the Terrain.cfg file (which I would really like not to if possible), but with any updates done by Orbx, these files get reactivated (see thread in LM support forums: https://www.prepar3d.com/forum/viewtopic.php?t=137867).  Any idea how to permanently remove this?

     

    Any assistance would be really appreciated. 

     

    Regards,

  5. I can confirm that this fix is not necessary with version 5.2.  I tried with the without fullscreen optimization fix and without.  Simply capping via Nvidia control pannel and leave the settings as is works very well.  When the without fullscreen optimization option is enabled, it causes a lot of micro stutters.  I tested these options at KLAX with NA SOCAL and full AI at 7am - just to give you an idea...

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