Jump to content

S93 Issue


FLighT

Recommended Posts

Purchased and installed S93 this morning, everything went as expected using my usual procedure:

1. Extracted and installed the FSS installer as admin, boot FSX , build scenery library entries and closed FSX

2. Applied current libs, boot FSX, build scenery library entries and closed FSX

3. Run and apply Vector Auto Configurator, start FSX and go to AP for a look around

 

At no point during the process was I asked to approve and trust a ObjectFlow dll for S93.

Something’s got to be wrong, right?

 


Here’s all of my FTX trusted from cfg.

 

C:\FSX\ORBX\FTX_AU\FTXAA_ORBXLIBS\Scenery\ObjectFlow.dll.hhlwrhzlwcrcaithenqwktaawtntqbalocqzqwbt=1

C:\FSX\ORBX\FTX_AU\FTXAA_ORBXLIBS\Scenery\ObjectFlow.dll.aeiqcakeaawbrbqelrworunillluklatrnuqckwt=1

C:\FSX\ORBX\FTX_NA\FTX_AA_KMRY\scenery\ObjectFlow_KMRY.dll.aeiqcakeaawbrbqelrworunillluklatrnuqckwt=1

C:\FSX\ORBX\FTX_NA\FTX_AA_11S\scenery\ObjectFlow_11S.dll.aeiqcakeaawbrbqelrworunillluklatrnuqckwt=1

C:\FSX\ORBX\FTX_NA\FTX_AA_05S\scenery\ObjectFlow_05S.dll.aeiqcakeaawbrbqelrworunillluklatrnuqckwt=1

C:\FSX\ORBX\FTX_NA\FTX_AA_KRDD\scenery\ObjectFlow_KRDD.dll.aeiqcakeaawbrbqelrworunillluklatrnuqckwt=1

C:\FSX\ORBX\FTX_NA\FTX_AA_65S\Scenery\ObjectFlow_65S.dll.aeiqcakeaawbrbqelrworunillluklatrnuqckwt=1

C:\FSX\ORBX\FTX_NA\FTX_AA_PAJN\Scenery\ObjectFlow_PAJN.dll.aeiqcakeaawbrbqelrworunillluklatrnuqckwt=1

C:\FSX\ORBX\FTX_NA\FTX_AA_KBZN\Scenery\ObjectFlow_KBZN.dll.aeiqcakeaawbrbqelrworunillluklatrnuqckwt=1

C:\FSX\ORBX\FTX_NA\FTX_AA_W16\scenery\ObjectFlow_W16.dll.aeiqcakeaawbrbqelrworunillluklatrnuqckwt=1

C:\FSX\ORBX\FTX_NA\FTX_AA_S43\Scenery\ObjectFlow_S43.dll.aeiqcakeaawbrbqelrworunillluklatrnuqckwt=1

C:\FSX\ORBX\FTX_NA\FTX_AA_W52\scenery\ObjectFlow_W52.dll.aeiqcakeaawbrbqelrworunillluklatrnuqckwt=1

C:\FSX\ORBX\FTX_NA\FTX_AA_OG39\Scenery\ObjectFlow_OG39.dll.aeiqcakeaawbrbqelrworunillluklatrnuqckwt=1

C:\FSX\ORBX\FTX_NA\FTX_AA_PAKT\Scenery\ObjectFlow_PAKT.dll.aeiqcakeaawbrbqelrworunillluklatrnuqckwt=1

C:\FSX\ORBX\FTX_NA\FTX_AA_KWYS\Scenery\ObjectFlow_KWYS.dll.aeiqcakeaawbrbqelrworunillluklatrnuqckwt=1

C:\FSX\ORBX\FTX_NA\FTX_AA_KSFF\Scenery\ObjectFlow_KSFF.dll.aeiqcakeaawbrbqelrworunillluklatrnuqckwt=1

C:\FSX\ORBX\FTX_NA\FTX_AA_KJAC\Scenery\ObjectFlow_KJAC.dll.aeiqcakeaawbrbqelrworunillluklatrnuqckwt=1

C:\FSX\ORBX\FTX_NA\FTX_AA_KCMW\Scenery\ObjectFlow_KCMW.dll.aeiqcakeaawbrbqelrworunillluklatrnuqckwt=1

C:\FSX\ORBX\FTX_NA\FTX_AA_KBVS\Scenery\Objectflow_KBVS.dll.aeiqcakeaawbrbqelrworunillluklatrnuqckwt=1

C:\FSX\ORBX\FTX_NA\FTX_AA_CZST\Scenery\ObjectFlow_CZST.dll.aeiqcakeaawbrbqelrworunillluklatrnuqckwt=1

C:\FSX\ORBX\FTX_NA\FTX_AA_CYBD\Scenery\ObjectFlow_CYBD.dll.aeiqcakeaawbrbqelrworunillluklatrnuqckwt=1

C:\FSX\ORBX\FTX_NA\FTX_AA_CEF4\scenery\ObjectFlow_cef4.dll.aeiqcakeaawbrbqelrworunillluklatrnuqckwt=1

C:\FSX\ORBX\FTX_NA\FTX_AA_7S3\Scenery\ObjectFlow_7S3.dll.aeiqcakeaawbrbqelrworunillluklatrnuqckwt=1

C:\FSX\ORBX\FTX_NA\FTX_AA_77S\Scenery\ObjectFlow_77S.dll.aeiqcakeaawbrbqelrworunillluklatrnuqckwt=1

C:\FSX\ORBX\FTX_NA\FTX_AA_OR57\Scenery\ObjectFlow_OR57.dll.aeiqcakeaawbrbqelrworunillluklatrnuqckwt=1

C:\FSX\ORBX\FTX_NA\FTX_AA_74S\Scenery\ObjectFlow_74S.dll.aeiqcakeaawbrbqelrworunillluklatrnuqckwt=1

C:\FSX\ORBX\FTX_NA\FTX_AA_2WA1\Scenery\Objectflow_2WA1.dll.aeiqcakeaawbrbqelrworunillluklatrnuqckwt=1

C:\FSX\ORBX\FTX_NA\FTX_AA_1WA6\Scenery\ObjectFlow_1WA6.dll.aeiqcakeaawbrbqelrworunillluklatrnuqckwt=1

C:\FSX\ORBX\FTX_NA\FTX_AA_2W3\Scenery\ObjectFlow_2W3.dll.aeiqcakeaawbrbqelrworunillluklatrnuqckwt=1

C:\FSX\ORBX\FTX_NA\FTX_AA_0S9\scenery\Objectflow_0S9.dll.aeiqcakeaawbrbqelrworunillluklatrnuqckwt=1

C:\FSX\ORBX\FTX_NA\FTX_AA_CEN4\Scenery\ObjectFlow_cen4.dll.aeiqcakeaawbrbqelrworunillluklatrnuqckwt=1

C:\FSX\ORBX\FTX_NA\FTX_AA_CBB7\Scenery\Objectflow_CBB7.dll.aeiqcakeaawbrbqelrworunillluklatrnuqckwt=1

Link to comment
Share on other sites

I checked 2W1 at mid summer and people are moving and butterflly flow seems working as well


 


Unified Object Flow, first I've heard of this new feature.


 


I'm hoping UOF will be the standard going forward then, very good.


 


Thanks for the prompt response, and the whole area looks great.


 


Good work Misha.


Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...