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EGML elevation issue


skyhawk18

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When I move camera down towards the ground, something strange happends. There seems to be an elevation issue.


I have read this post: http://www.orbxsystems.com/forum/topic/66590-egml-damyns-hall/ (seems like something similar happends here), and I have followed the suggested steps that led to a solution in that case (unfortunately with no luck for me).


 


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It is well explained in the manual that there is a trench dug under the airport ground to prevent flicker on approach, this is a different design method to overcome one of FSX many drawbacks. The reason it is not an issue is because never in the 'real world' would you be able to move a camera around an aircraft below the level of it's wheels when on the ground. When using realistic camera positions you will never see below the airport ground.


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