Morten Posted February 16, 2011 Share Posted February 16, 2011 I'm from a country, flat as a pancake! - so first of all I obviously go for your North America scenery.... \ BUT, what is all this about Texture-, People- and Object Flow - Would I benefit from this in NA - that is, apart from Australia??? Can't find any general information on this issue.. Regards, Morten Link to comment Share on other sites More sharing options...
Ian Routley Posted February 16, 2011 Share Posted February 16, 2011 Hi Morten, No need to understand anything, really to enjoy FTX. These are technologies and techniques built into the scenery to explain how it is made. Just use the latest updates and you should be good. Link to comment Share on other sites More sharing options...
Morten Posted February 16, 2011 Author Share Posted February 16, 2011 Ha, ha! I'll do that, then.. Cheers Link to comment Share on other sites More sharing options...
skeleton Posted March 24, 2011 Share Posted March 24, 2011 Hi there, I think confused by thes techniques, too. Why do advertise with "Object Flow" and "Texture Flow", but say, it is too dificult for us. I don't want to understand how these "Flows" work, but I would like to know, what they effect. Do we get better performance or do we need less memory capacity? Or is it easier to work with it as an developer? We don't know... If they have no effect, you would not advertise your products with this symbols. Thank you. Felix Link to comment Share on other sites More sharing options...
Patrick Scharnowski Posted March 24, 2011 Share Posted March 24, 2011 There is not much to understand. In a nutshell: - TextureFlow: a special technique to process high-res textures for better performance. This is primarily (or exclusively?) for airport textures on buildings etc. - PeopleFlow: animated people that perform special animations like walking around or loading luggage onto a static plane. This is to make addon airports more alive. - ObjectFlow: a technique to exchange objects on the fly without having to reload the scenery/the sim. This is useful to exchange scenery objects under certain conditions, for example different types of vegation for different seasons without having to exit FSX and changing the vegetation manually via a control panel (like at Vashon for example). This is also mostly relevant for addon airports. Link to comment Share on other sites More sharing options...
skeleton Posted March 26, 2011 Share Posted March 26, 2011 Thanks a lot, that's what I wanted to know, and I think, I was not the only one... Greetings, Felix Link to comment Share on other sites More sharing options...
Chandy Posted March 29, 2011 Share Posted March 29, 2011 You were not the only one, mate. I was waiting for someone else to ask as I have shown my ignorance many times (enough is enough for me at the moment). Now I can sleep soundly knowing the answer to these questions that have been niggling at me for awhile. John G Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.