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Default LC and Orbx NALC SOCAL


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Hi

 

May I enquire does the installation of NALC or SOCAL make sceneries with default LC polygons not operate correctly.

 

I have included a LC poly on an airport upgrade, but users with NALC and or SOCAL see green fields where there should be urban grid wet.

 

Not sure if users should be pointed to various fixes on this forum, or disable default LC poly's

 

I have orbx products for europe so can't test this myself.

 

Users with issue are reporting here https://www.fsdeveloper.com/forum/threads/kbur-burbank.443099/page-3

 

You can see I have suggested orbx fixes at first, but now not sure if it is possible to have default LC and orbx lc at same time.

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