lorenzomarcello Posted August 20, 2016 Share Posted August 20, 2016 Hi all, i have a problem with ENNK textures, here there is a photo explaining better what i mean. Is there a way to solve this problem? Is there also a way to solve the problem of black squares instead of lights in this scenery? Thank you in advance! Lorenzo Link to comment Share on other sites More sharing options...
Tore Stranden Posted August 20, 2016 Share Posted August 20, 2016 Hi, those spikes usually occurs due to wrong mesh setting (set mesh to the recomended 5 meters and it should be okay). Regarding black squares instead of lights: Do you use FSX with DX10 mode? If so, you should use Steves fixer. Link to comment Share on other sites More sharing options...
lorenzomarcello Posted August 20, 2016 Author Share Posted August 20, 2016 Thank you very much for your suggest, yes i use dx10! Is there a way to fix that squares also, for example, trying to disable some files inside the scenery folder as it is for ftx global lights? Link to comment Share on other sites More sharing options...
Tore Stranden Posted August 20, 2016 Share Posted August 20, 2016 2 minutes ago, lorenzomarcello said: Thank you very much for your suggest, yes i use dx10! Is there a way to fix that squares also, for example, trying to disable some files inside the scenery folder as it is for ftx global lights? Do you have black squares on the runway lighting also? Or only general city lighting? Link to comment Share on other sites More sharing options...
Tore Stranden Posted August 20, 2016 Share Posted August 20, 2016 You can try remove these files: ennk_main_terrain_lights.BGL ennk_ankenes_lights.BGL Link to comment Share on other sites More sharing options...
lorenzomarcello Posted August 20, 2016 Author Share Posted August 20, 2016 Problem solved, thank you! Link to comment Share on other sites More sharing options...
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