SubLogical Posted July 17, 2015 Share Posted July 17, 2015 I use and like very much the NRM scenery primarily for flying the interior of BC. I have created my own CYKA airport scenery as an Addon Scenery (it's place at Number 1 in the Library) and find that when it loads with the Orbx CYKA there are all sorts of problems from trees on the taxiways to buildings added which look like the original stock stuff etc. My question is "is there any way to control the including or excluding of the Orbx CYKA version or is it hard coded into the NRM?" Appreciate your thoughts, Ken Link to comment Share on other sites More sharing options...
Neil Hill Posted July 17, 2015 Share Posted July 17, 2015 Hi Ken, Adding .off to the three files for CYKA in the FTX_NA_NRM05_SCENERY/Scenery folder will remove our version of CYKA. Let me know if that works. Cheers, Neil Link to comment Share on other sites More sharing options...
Blaunarwal Posted July 17, 2015 Share Posted July 17, 2015 Hi Ken Have you added an airport background polygon? Also check, if Flatten Exclude Autogen is selected for this polygon. Regards Dan Link to comment Share on other sites More sharing options...
SubLogical Posted July 18, 2015 Author Share Posted July 18, 2015 Hi Neil, Adding .off to the FTX_NA_NRM05_SCENERY/Scenery for the CYKA .bgl, .cvx and SPB(sea plane base) .bgl made poor old Kamloops look like it had been carpet bombed!!! See dropbox image ... https://www.dropbox.com/s/0hcxshhx4sciwqa/CYKA%20after%20NRM%20.off.png?dl=0 And Hello Dan, https://www.dropbox.com/s/9vpfkzx2619ox1o/CYKA%20%28ADE%20developed%29.png?dl=0 The airport background poly was Flatten Mask Class Map Exclude Autogen I'm worried it ain't gonna work but look forward to any other thoughts you may have, Many thanks for your replies, Ken Link to comment Share on other sites More sharing options...
SubLogical Posted July 18, 2015 Author Share Posted July 18, 2015 https://www.dropbox.com/s/1oykcqsw5v0lcsk/CYKA%20NRM%20and%20Addon.png?dl=0 I thought I should include the the view as it looks with both the NRM and my Addon at work. Ken Link to comment Share on other sites More sharing options...
Blaunarwal Posted July 18, 2015 Share Posted July 18, 2015 Hi Ken The ADE Pic shows it I think. You have tree different background polys where should be just one. So draw another polygon over all three and set it "Flatten Exclude Autogen", nothing with mask. After you got the shape from the smaller polys delete them or if you want to keep, set to not compile it. I'm shure it will work. I'm leaving today for one or two nights from home. If you can't find a solution, I can try here on my system if you want. Just send me a link to the *. ad4 file you put on dropbox to blaunarwal@yahoo.de or personal message here and I will trying fixing it Monday. Which Sim are you using? Regards Dan Link to comment Share on other sites More sharing options...
SubLogical Posted July 19, 2015 Author Share Posted July 19, 2015 Hi Dan, Thanks for your suggestions. You may have a point on the polygons ... there are five actually ... all the same as mentioned in my last post but I thought I would mention that the CYKA works well "as is" in FSX with UTX Canada in top priority under my Addons and NRM following below. I use ADE and Instant Scenery and here's a pic of what it looks like:- https://www.dropbox.com/s/c1np4x3zvm1wa72/CYKA%20as%20drawn%20in%20ADE%20-%20FSX%20using%20UTX%20Can%20and%20Instant%20scenery.png?dl=0 You can see that the polygons are behaving OK in this setup. This next pic is P3D with (no UTX) just NRM and Addons and the trees on the taxiways, the extra miscellaneous buildings, the original stock airport terminal building and other additions not part of my build seem to suggest that my Addon is not taking priority over NRM and MS stock generations. Maybe this has something to do with the polygons. https://www.dropbox.com/s/553hjchthme7f99/CYKA%20-%20P3d%20with%20NRM%20and%20Addons.png?dl=0 Anyway I'll email you a copy of the ADEditor project files and your review would be very much appreciated. I'm not in any hurry ... I can't get P3D to recognize my controls for any length of time so I'm just building the program with scenery etc. Best, Ken Link to comment Share on other sites More sharing options...
SubLogical Posted July 28, 2015 Author Share Posted July 28, 2015 Neil I just wanted to get back to you and confirm that your .off suggestion worked well after Dan helped me get the airport in proper order. All seems to be well for now. Many thanks, Ken Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.