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Greg Jones

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Posts posted by Greg Jones

  1. Hi,

     

    The .off and .off.off is the correct naming of the files - for a number of reasons this was the way we were able to get the system working as intended.

     

    As far as any missing textures are concerned, I need to know what your current control panel settings are in order to verify what textures should be being loaded at the time. 

     

    It's always possible that we've overlooked a texture file though I'd be surprised if it's only becoming apparent this long after the product was released. Are you seeing a visual anomaly (ie black textures or lack of vegetation)? The textures your error msgs refer to constitute the bulk of the broadleaf vegetation in the Dark setting (as I recall) this would mean that in areas such as NE US where there's an abundance of broadleaf species, you won't be seeing much at all in summer. Best place to check would be around KMHT.

     

    Regarding the number of textures per season; there is intended to be an variance in the volume of textures for each season and the numbers you're seeing look about right to me.

     

    Greg

  2. 18 hours ago, MBF said:

     

    Oh hey, it's been another four weeks.

    Color me surprised!

     

    Apologies, I meant to update this. I had a look at the airport in v5 and, although I can replicate the issue, I'm struggling to find a fix for it. The main issue is that we made it so long ago and it so fiddly to get working properly, that even though I was the one who built, I can't quite comprehend why it's doing what it's doing. There's no physical obstruction at that point (which was my suspicion). Just needs a bit more coffee and brainpower. I'll try to get it resolved this weekend.

     

  3. Hi,

     

    It looks to me like you've got another version of the airport installed. The approach lighting gantries, grass and lights aren't the ones included with the Orbx airport (you can see those ones on the ground).

     

    As a first step, I'd suggest having a look through your addons to see if there's something conflicting. Failing that, run a search of your P3D install for any files with 'LDSP' in the name.

     

    Greg

  4. 4 hours ago, Ircghost said:

    The EGLC Orbx scenery seems to miss ground services such as ramps and push back services. Are there any plans to address this? Thanks!

     

    Original topic in possible wrong section: No boarding gate, ramp or stairs in EGLC MSFS 2020? - Microsoft Flight Simulator discussion - no support requests please - Orbx Community and Support Forums (orbxsystems.com)

     

    Hi,

     

    We're adding additional ground services in an update which will be available soon.

     

    Greg

    • Like 3
  5. Hi,

     

    I'm afraid I'm not quite understanding what the question is. As far as I'm as I'm aware, all of the MSFS airports that Orbx has produced depend on the stock nav data for nav/comm frequencies, waypoints and all other nav data. Theoretically, as the base sim's data is kept up to date, there should be no need for 3PPs to provide any adjustments except where the provided data is incorrect of course.

     

    Admittedly, the initial releases had the this data excluded however these have now all been rectified.

     

    Is there a specific problem you're encountering?

     

    I hope this helps.

     

    Greg 

  6. 1 hour ago, Andydigital said:

    OK so I got it to work with the Zibo 738, but it doesn't work with the Toliss, yet every other airport I have SAM at, which is many and includes a couple I converted myself the jetways work fine with the Toliss.

     

    OK, that's very odd.

     

    We'll have a look into it and see if we can't come up with a solution.

     

    G

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