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Sunny Andonov

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Posts posted by Sunny Andonov

  1. 3 minutes ago, Nick Cooper said:

    Hello,

    I think you are just removing the P3D v5 default buildings, that's all.

     

    Nick can you explain a bit more what do to you mean by removing default building? I suppose the buildings and roof textures should remain the same on matter at what position my slider is?

  2. I have just noticed something in P3Dv5 KSAN.  It looks like changing the Scenery Complexity slider in P3D options has an effect on the roof textures somehow.

     

    Scenery complexity slider: Sparse (everything looks right to me)

    2020-5-26_13-58-29-687.thumb.jpg.085235926444a2e0975b9187a23d5789.jpg

    2020-5-26_13-58-33-539.thumb.jpg.710c44c46cda2ab5f48a598e292d50e8.jpg

     

    Scenery complexity slider: Normal (Stuff starts to brake partialy)

    2020-5-26_13-59-17-960.thumb.jpg.1169d56ad97908a6b8033a8b5ef92bcf.jpg\

     

    Scenery complexity slider: Very Dense (All roof textures are broken and Downtown is default buildings)

    2020-5-26_14-0-0-598.thumb.jpg.9c074f848bf0d9c31f2e4cb0a37011e4.jpg

    2020-5-26_14-0-2-572.thumb.jpg.69971d9d389a9bbf6d783ce775c6f4ec.jpg

     

    Hope this helps a bit!

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