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Jeroen_Alevs

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Posts posted by Jeroen_Alevs

  1. On 11/6/2019 at 8:33 AM, ErikBr said:

    Hi Orbx,

     

    I think this has been asked before, but I can't find it anywhere so here goes:

    It would be mosst helpful if you could provide us with an exclude file for Orbx lights in the EHAM area. Currently, EHAM is covered by floating streetlights that we can not exclude using normal ADE exclusions because Orbx has opted to divert from standard SDK if I understand correctly? 

    I have dug into the different autogen GUIDs assigned to your lights but there are so many different ones that for an outsider, it is impossible to create a working exclusion file.

     

    If you could help me out by providing an exclusion for the EHAM Area for all of your lights that would be most helpful. If anybody else knows how to fix this annoying issue and can offer input, I would be very grateful as well. 

     

    Greetings,

     

    Erik

    Hi,

     

    Is there a way to solve the floating streetlights at EHAM v2 from FlyTampa. I know it's a Orbx problem.

  2. Hi Marcus,

     

    Thnx for the swift and clear answer. I myself am not interested in cityscapes. On approach some trees and houses, that's enough for me. Just like Orbx did with ESSA and ESMS. Just the airport, that's the most important for me. I mostly fly IFR with 737's and A320's. So as a virtual pilot I have no time to look at city centers with or without churches and other points of interest. I have to concentrate to land safely with the virtual passengers behind my cockpit door :-) 

     

    I sincerely hope you and your team will make Bromma for P3Dv4 and v5. It's still commercially interesting to develop good airports for these platforms.

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