sim123
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Posts posted by sim123
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I know for developers it is different
when I am testing new software I Always use separate disk for testing ,
before going to my flying PC, need 100% sure that new software don't bring my pc down.
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2 minutes ago, kmax59 said:
That's a solution, but only a temporary one.
ORBX will solve , but give them some time, I am also bit surprised that it was recognized during beta test, because it is their own product that give issues
and not third party software.
but I am waiting that Globase Base will be the default scenery of P3D so, texture exchange is not neccessary anymore.
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3 minutes ago, Dust2Dust said:
Good question. I don't know the answer, but apparently lots of people (I'm not one of them) were asking for such a feature
because lots of people start things without reading or knowing what they are doing, If you make a good backup you never have to go from scratch.
I only went from scratch when P3D changed from 3 to version 4.
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so in that case , first install Global base in FTX Central v3 and then move to central v4 , and keep globase base in root P3d for time being.
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yes I know, but what is the profit of changing all orbx to separate disk. if using disk with enough space there are no issues. have windows on 500 gb and P3d on 2 tb disk
and have sim 1 tb free space, so for time being enough space, and when needed in future can Always use symbolic link or clone 2tb disk to 4tb
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Global base , was updated in central V4 without any issue,
this xml structure is only for new sceneries and when LC Asia and Africa will be released I am sure they have solved this issue or there will be an option
to install as XML or CFG.
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Have installed now central, and have no of this issues because for the time being only updated central without moving all the stuff from root P3D.
In a way don't see problem to keep it within to structure as it was, the only thing is maybe space, but this can be solved to clone your disk to bigger size.
so if you only change without migration all stuff there are no strange issues, only thing have to correct is insert point, and scenery.cfg was same as before.
did made for safe some copies of all cfg's in case of problem, could paste it back.
have also read somewhere that Global Base should be for the time being left in P3D Root, because the change of default textures that are being replaced.
rgds
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what maybe is best idea to copy all files that you remove to backup folder and replace them back when checked,
when using this method, you don't lose any files that are maybe needed in later stage.
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2 hours ago, Federico Sucari said:
Dear All
We have identified problems with the AI BGLs.
Please before reporting a CTD. Can you please set your P3Dv4 traffic settings to zero first and to try again before you address the issue?
Some CTDs are caused by faulty P3D AI files.
Thanks
Federico
hello , frederico
can you advise which specific AI Bgl's are indentified as potentential CTD files.
thanks.
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hello Nick
I have tested all kinds of ai traffic programs and even with FS9 models what coursed other irregularities like flashing clouds
black models , ai models without gear, or models with only with wing-lights, but until now it has not lead any to CTD.
I dont have all orbx airport where people have ctd issues , but at all airports I own, everything works without any issue.
It is a weird problem
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about what Ai we are speaking, Default Ai , ORBX AI traffic or UT LIve
thanks for reply
rgds
My journey from FTX Central to ORBX Central, the issues I encountered and how I fixed them
in Orbx Central Support Forum
Posted
I am sure all developer of ORBX are aware of this now, and otherwise Nick will have informed them.