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Neil Hill

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Posts posted by Neil Hill

  1. Hi all,

     

    I'm working on the list of noted airports from reports starting Oct 2016 to present, I'm about 1/3 complete. 

     

    NOTE: Only misfits not yet fixed in some other way will be done, ie:  airports in regions, payware airports , Tongrass Fjords, ones already fixed, etc will be skipped.  If you have questions please let me know.

     

    Cheers, Neil

     

     

  2. Hi johnfromoz,

     

    At JV's request I'm currently doing ALL Aussie airports for an update that will eventually be released, just not soon as there are a LOT of airports. 

     

    You're the 2nd person who's requested airports that are already done as freeware.  PAUN, CYQT and CYZF are all currently released freeware airports. 

     

    Cheers, Neil

    • Upvote 1
  3. Thank you FalconAF,

     

    KSGU was an interesting challenge, how do you move an airport many miles while using the same ICAO, I had to recreate the old one with LC textures only.  I think it turned out pretty well and I'm glad you like the new one.

     

    @ Captain Coffee, Please use ICAO's when suggesting airport changes, it saves me a bunch of time.  I did find the ones you mentioned and have them on my misfit list.

     

    Cheers, Neil

    • Upvote 1
  4. Hi manfredc2,

     

    I took a look at KCOS to see what I could do and found I only needed to disable AEC and all looked fine.  I use stock FSX mesh and carefully looked at the airport ground texture and found nothing amiss, no trees, no houses all looked fine.  Check to see if you have some other KCOS scenery addon's that might be causing you grief.

     

    Cheers, Neil

  5. Hi guys,

     

    Eugene's provided a fix for KBUY that will show it as dirt again.  It will be part of the Freeware Pack 28 release.  As far as KMCO is concerned I think I'll put the fix in a new folder we're working on for fixing OLC issues with default FSX airports.  The fix that's part of 1.15 doesn't seem to work or everybody

     

    Cheers, Neil

    • Upvote 1
  6. Blast!!!

     

    OLC strikes again.  Eugene changed the "dirt" ADE uses to "Heavy Industrial" for use in NA_OLC textures.  I'll add it to my list to find a fix for.

     

    Thanks for bringing it to my attention.

     

    Uncheeers, Neil

     

    Edit: I forgot that Eugene has actually fixed UT68 already and it will be part of Pack 28 when it's released.

     

    Recheers, Neil

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