jkamm5k
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Posts posted by jkamm5k
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Still no luck, even upgraded the graphic card to AMD 6600XT.
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Tried out Doug Sawatzky's settings, and checked out the scenery library. In the scenery library everything is checked (some are greyed checked) except for a few scenery addons I have so that I can gain a little more performance. Unfortunately the white lines are still appearing. Even pausing the sim for 10 seconds like Aussie123 did, they don't heal. I've also included my AMD Radeon graphic settings if that's any helpful. The first two, from what I'm assuming, is specifically for P3D Gameplay. The others is for general use.
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Thanks for the reply and help! I will use those setting and report back sometime tomorrow.
On 9/26/2021 at 6:34 PM, Holger Sandmann said:Hi there,
those light-blue slivers look like tears in terrain that can open up when mesh files of different shapes overlap. Very odd that they "follow you around" though, as they generally only occur occasionally at specific locations.
Not seeing anything wrong with your setup and you don't appear to be using any terrain mesh add-on either. You don't happen to have deactivated any of the default DEM mesh files in the numbered subfolders in your \Scenery\ directory?
Cheers, Holger
I'm not aware of anything being deactivated. Not really sure how to check, but I included snips of my entire scenery folder from P3Dv4\Scenery if that helps any:
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PC Specs:
AMD Ryzen 7 5800X
Gigabyte B550 Aorus Pro AC AM4
32gb GSkill Trident Z 3600
AMD Radeon 5600XT
Samsung 870 QVO SATA lll
5 hours ago, Doug Sawatzky said:What are you PC specs and P3D Graphics/World settings please.
Also, please post a copy of your “scenery.cfg” file and the “add-ons.cfg” and the “scenery_add-ons.xml” file found at C:\ProgramData\Lockheed Martin\Prepar3D v4.
Please note: Do not open the files and copy and paste the contents, just attach the files.
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Thanks!
Unfortunately not.
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White lines appearing
in PREPAR3D® V4.x Support Forum
Posted
I was able to fix it through the AMD Radeon Software. Now in the sim you have to really look for the terrain tear now. Hope this helps others, thanks for everyone's help/input!