Jump to content

Airport Missing in NZ South Island - NZS4


pilotforfun

Recommended Posts

Yes, NZS4 is a water runway. And thus has docks and start points for seaplanes.

Sadly, I was unable to get AI planes to land and takeoff from there (nor NZS1, NZS2, NZS3 or NZSO). I believe for that to happen the AFCAD must have "concrete" taxiways and runways, but they must be set with a width of 0 (zero) so that they are not "visible". This allows the AI to operate. I've looked at the AFCADs for these airports with ADE, and whilst the taxiways etc are indeed set with a width of zero, they are not "concrete". Here's hoping that this may possibly be changed by a later patch or Service Pack. I could do the change myself, with ADE, but prefer for now to simply leave things as they are and enjoy everything as is.

(Hmmm ... I am not using it, but perhaps the ORBX freeware AI package has seaplanes working from these airports? If it does, then I wonder what trickery the clever people at ORBX did to make that happen. And, thus, what tricky I must therefore perform to achieve the same result? If it doesn't, then, no drama ... I will still enjoy using these airports and taking off and landing at these locations.)

Link to comment
Share on other sites

Thanks for your posts guys. The problem I had was with using Air hauler. I had imported all my scenery after I had installed Obx so I would have thought if it wasnt in the SI scenery it wouldnt have caused Air Hauler to generate a job from NZS4 to NZWN. It said it had a concrete runway so imagine my frustration when ATC was guiding me in and I couldnt see the airport when on finals. Finally abandoned the flight and landed at NZWN. When I started FSX by itself with the King air and set airport as NZS4 it did indeed place my aircraft without floats!!! in the water!! Lol....

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...