espresso Posted January 29, 2022 Share Posted January 29, 2022 I am getting "black sided buildings" near Randolph AFB. When I get further away from the airport everything seems fine though. I already resynced the sim and verified Buildings HD. Global Base, Vector, OpenLC NA is installed. I also use Envshade and Envtex. Many thanks in advance for any advice on this issue! Link to comment Share on other sites More sharing options...
espresso Posted January 29, 2022 Author Share Posted January 29, 2022 I just noticed that I am also getting this near Eglin AFB. And I checked Vienna, LOWW and there it seems that the vicinity of the airport is displaying correctly. Link to comment Share on other sites More sharing options...
espresso Posted January 29, 2022 Author Share Posted January 29, 2022 Just verified OpenLC NA and deleted all shaders from the cache. No change. Link to comment Share on other sites More sharing options...
Nick Cooper Posted January 30, 2022 Share Posted January 30, 2022 Hello, I seem to be seeing the same, they appear with openLC NA. Perhaps we can ask @Ed Correiato check the installer. Link to comment Share on other sites More sharing options...
Quantum Amiga Posted January 30, 2022 Share Posted January 30, 2022 Hmmm, not seeing it myself, (I'm on 4.5), although I do have Buildings HD, Global Base, Vector, OpenLC NA. I used to see a lot of black buildings till I set the value below (default is 1000.000000) which I believe does apply to v5 as well. [GRAPHICS] MAX_TEXTURE_REQUEST_DISTANCE=320000.000000 Perhaps they have not loaded due to the small default sizing ? and the proximity of other gfx items ? Or that yes there are issues with the textures in the installer, which wouldn't be a first time... This is what I see. And the area is as per the map. 1 Link to comment Share on other sites More sharing options...
CaptainLens Posted January 30, 2022 Share Posted January 30, 2022 (edited) I wrote this before I saw the above answer come in. that also is an entry that will fix it. If it is a texture loading issue and not an addon issue, try checking your P3D.cfg file for an entry that pertains to texture loading, if its set to low, then textures wont load off into the distance. All of these settings below are from my cfg file, which I increased the values of from default: you could try adding these values in the cfg file as I dont have this issue so it isnt the installer: IMAGE_PIXELS_FOR_AUTOGEN_POLYGONS=512 RS_MIN_OBJECT_PIXEL_RADIUS=2.000000 SIM_OBJECT_FORCE_DRAW_DISTANCE_METERS=100000.000000 SIM_OBJECT_FORCE_DRAW_MAX_SCALE=100.000000 SIM_OBJECT_FORCE_DRAW_MIN_PIXEL_RADIUS=0.000000 MAX_TEXTURE_REQUEST_DISTANCE=2000.000000 Edited January 30, 2022 by CaptainLens Link to comment Share on other sites More sharing options...
espresso Posted January 30, 2022 Author Share Posted January 30, 2022 Thank you for all the quick answers! It is a fresh P3Dv5 installation, newest hotfix. So I guess I am gonna wait for @Ed Correia to comment on this, especially since @Nick Cooper is seeing the same issues. I continued to do some tests and found another "batch" of those buildings when flying around... and that one was not in direct vicinity to an airport. Link to comment Share on other sites More sharing options...
Ed Correia Posted January 30, 2022 Share Posted January 30, 2022 I'll need to go to LM as we saw this in one of the 5.x betas and the new PBR changes made with autogen. 1 Link to comment Share on other sites More sharing options...
espresso Posted January 30, 2022 Author Share Posted January 30, 2022 Thank you @Ed Correia for your efforts! Let's hope we can get this sorted out soon! Link to comment Share on other sites More sharing options...
Ed Correia Posted January 30, 2022 Share Posted January 30, 2022 Issue appears localised to the immediate area of KRND, so we will be chatting with LM about this. Link to comment Share on other sites More sharing options...
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