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LC Layering problem


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Hi,

 

I got several issues one of which i now seeking help from others.

See screenshot to explain the problem

 

So i removed all Orbx base products and rebuilding from scratch. The problem occurs once i install a LC product, it doesnt mather if it is Europe or North America.

I as sync simulator in the help menu and removed the shaders, but still got this weared squere object while flying.

 

I hope anyone can help me out here:

 

Scenery.cfg is as follow see attachment

 

LC problem Capture.PNG

scenery.cfg

Edited by Andres van Goozen
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Hi Nick,

 

I again ran the Sync symulator, this indeed updated the file and modified the timestamp.

I have attached the updated scenery.cfg, but when i look at it i am still missing base, or am i wrong?

So if it is still not there, why is Orbx Central not adding it?

 

Also, as mentioned before, i removed everything and build it up step by step, my first step was installing Base.

 

Tomorrow, i will remove everything again, and then remove the scenery.cfg, let it rebuild, then install base to see if it is actually adding it.

 

Will come back soon.

 

 

scenery.cfg

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Ok did some testing, there is some weird things going on.

 

I removed everything and installed base in library, this result the base being installed in the add-on.xml.

after installing LC also in the library, i got the squares like the first pictue back again.

 

now,

 

i removed everything, removed scenery.cfg, installed base into Prepar3d main folder, sync simulator, verify files.

It looks to me that it is not added again.

 

see scenery.cfg

scenery.cfg

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Hello,

thanks.

I see that you have now installed Global Base into the simulator.

The three entries under the Orbx Libraries indicate this and I have not previously seen them in the scenery.cfg file.

Can you now install openLC North America into the simulator as well and see if it now works?

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