Popular Post Pilot Plus Posted August 19, 2021 Popular Post Share Posted August 19, 2021 Hi all, Bristol Airport for Microsoft Flight Simulator is undergoing final testing before release! If you haven't seen it yet, here is a link to the announcement: https://www.facebook.com/pilotplus.io/posts/3000877120153303 While in testing, the team has taken time to explore the feasibility of complex scenery animations in the simulator. Here is a fun video demonstrating our initial research so far! We look to introduce complex passenger and vehicle animations in future products when possible. Of course dancing passengers are not in the final product, this is purely a fun video to show what we have been researching! 6 4 1 1 1 Link to comment Share on other sites More sharing options...
EasternT3 Posted August 19, 2021 Share Posted August 19, 2021 The passengers must be excited about the new Bristol to Seychelles route This is actually quite cool. animated passengers add that bit more to the realism 3 Link to comment Share on other sites More sharing options...
wain71 Posted August 19, 2021 Share Posted August 19, 2021 Can't wait for this one... I gotta say that's pretty cool and show's what is possible..I do remember gsx2 coming out and seeing passengers load themselves onto the plane whilst I was doing other stuff was very immersive, I assume that's the kind of thing you are looking at... Were those PAX getting ready for a flight to Ibiza?... 1 1 Link to comment Share on other sites More sharing options...
boetie Posted August 19, 2021 Share Posted August 19, 2021 Bloody brilliant!! 2 Link to comment Share on other sites More sharing options...
Taph Posted August 19, 2021 Share Posted August 19, 2021 I think you need to breath test them all 2 Link to comment Share on other sites More sharing options...
Pilot Plus Posted August 19, 2021 Author Share Posted August 19, 2021 22 minutes ago, Taph said: I think you need to breath test them all I don't think they will be allowed on any flights out! 2 2 Link to comment Share on other sites More sharing options...
kaboki Posted August 19, 2021 Share Posted August 19, 2021 Finally some people flow, to bad Orbx hasnt investigated how to implement this on their own airports. Its like Orbx has lost its innovative skills and just release port from FSX with less features than the original. How come a single small developer can add this and not Orbx with its huge resources is beyond me. Think im gonna be more selective of what I buy from now on. 2 Link to comment Share on other sites More sharing options...
BradB Posted August 19, 2021 Share Posted August 19, 2021 With the mask mandate extended here in the States till next year , not sure if you will find many passengers singing and dancing ......... 6 1 1 1 Link to comment Share on other sites More sharing options...
Bullfox Posted August 19, 2021 Share Posted August 19, 2021 I would like to see passengers getting on airplanes. 3 1 Link to comment Share on other sites More sharing options...
riverreveal Posted August 19, 2021 Share Posted August 19, 2021 That is awesome! I looked for clues for a release date in the choreography.... at some points the dancers arms cross and I can kind of see an 'x' (if I turn the monitor on its side and close my good eye) Ne'X't Week!!! 3 1 Link to comment Share on other sites More sharing options...
Taph Posted August 20, 2021 Share Posted August 20, 2021 They tapped their feet 365 times don't hold your breath 3 Link to comment Share on other sites More sharing options...
riverreveal Posted August 25, 2021 Share Posted August 25, 2021 On 8/19/2021 at 9:30 PM, riverreveal said: That is awesome! I looked for clues for a release date in the choreography.... at some points the dancers arms cross and I can kind of see an 'x' (if I turn the monitor on its side and close my good eye) Ne'X't Week!!! Release this Friday - 27th August. https://pilotplus.io/wp-content/uploads/2021/08/Release-Date-Promo.jpg Yup......I'm an international code breaker 1 Link to comment Share on other sites More sharing options...
Pilot Plus Posted August 25, 2021 Author Share Posted August 25, 2021 1 hour ago, riverreveal said: Release this Friday - 27th August. https://pilotplus.io/wp-content/uploads/2021/08/Release-Date-Promo.jpg Yup......I'm an international code breaker We will just have to make it less obvious next time 2 Link to comment Share on other sites More sharing options...
Matt McGee Posted August 26, 2021 Share Posted August 26, 2021 On 8/19/2021 at 3:03 AM, Pilot Plus said: Of course dancing passengers are not in the final product, this is purely a fun video to show what we have been researching! I think a flash mob dancing in the terminal or a conga line of passengers heading out to their plane would be brilliant! Link to comment Share on other sites More sharing options...
johnobono Posted August 28, 2021 Share Posted August 28, 2021 Bahahaha! That is Awesome! Ezy Jet flight to Ibiza is now boarding.. I for one would love to see an Easter Egg (switchable on/off to appease the traditionalists of course) whereby at 2:00am a spontaneous danceparty / rave occurs in one of the hangers or terminals . On a serious note, animations (done well so they're not overdone or look like obvious loops) are exactly the kind of thing we need to see more of in Airport releases in MSFS where the lighting & atmospherics are already approaching realism. It just adds so much to the immersion of being there in a living breathing environment (something we've only been able to mostly do virtually this last year & a bit) Well done Guys - love your work & you're on the right track! Cheers. Link to comment Share on other sites More sharing options...
carlosqr Posted August 28, 2021 Share Posted August 28, 2021 Loved it !!!! Next one is Jerusalema Great one step forward, congratulations on this iniciative Link to comment Share on other sites More sharing options...
John Heaton Posted August 28, 2021 Share Posted August 28, 2021 Humbug !! - would someone explain to me what the H##l we need all this in a "FLIGHT SIMULATOR" dummy - ( and dumbed) - co-pilots in the cockpits - are bad enough - and are there - or not - by my choice It's bad enough to see on Railway stations in Train Sims - (even if the chicks have good legs) 2 3 1 Link to comment Share on other sites More sharing options...
W2DR Posted August 28, 2021 Share Posted August 28, 2021 Right on John. As I said in another post, this is (IMNSHO) probably one of the most useless add-ons ever conceived. Does anybody ever fly the airplane anymore? Or is all we're supposed to do these days is look at the eye-candy. End of rant..... 2 4 Link to comment Share on other sites More sharing options...
Jack Sawyer Posted August 28, 2021 Share Posted August 28, 2021 Cringe worthy, I'm actually embarrassed for these people making this. I love long distance flights in complex big jets so how does this help? And even if I liked low and slow, what am I supposed to do fly through the terminal? What a waste of a PC's processing power. Sorry, just my two cents. If this is where MSFS is going then count me out. This is more like a sims game. UGH! 1 3 1 1 Link to comment Share on other sites More sharing options...
Popular Post johnobono Posted August 28, 2021 Popular Post Share Posted August 28, 2021 To those who shudder at the thought of animations or other visual enhancements in Flight Sims: The point of this is not dancing people in Terminals (it was just a fun demonstration) - its about adding realism & life into the simulated world. Whether you fly > FL300 IFR or <5000 ft VFR, eventually you will need to land & taxi to the terminal / gate / parking spot. Currently this entails pulling up to a dead static world - which is not a simulation of a real world pilot's experience. Think of the potential here. Beyond Rotating Radars & Flapping Flags, Moving Marshall's & Baggage Handlers (which have all been done in previous sims) we can see a future of: More ground staff doing things they would do in the real world Passengers embarking / disembarking from planes People in motion (rather than the static dummies we have now) reading newspapers, waving at planes, eating in the small cafes, working on their planes in the hanger etc from areas visible from a plane cockpit as you arrive / depart (especially visible in small GA airports) Birds (& Bird Strikes) Vehicular traffic in & around the terminal I'm sure it can be done tastefully & subtly without being overdone & tacky (& if it isn't then people will no doubt comment / vote with their wallets). Having life in a Sim does not take away from a serious simmers piloting experience or alter the way the G1000 or ILS function. MSFS has been slated by Microsoft/Asobo as a 10 year project & I for one would like to see the boundaries pushed and the immersion increased. I think if we can progress to a state where features can be switched on & off in a scenery as they are in the Graphics settings of the Sim then this will still be accessible to people on varying grades of Hardware. I'm also certain there are ways to optimize these additional immersions so that they don't affect the performance of someone flying overhead or when you are not in visible range. Moores Law states that the processing power of the Hardware will increase at a rapid clip over time & personally I wouldn't want innovation held back for never ending backwards compatibility. After all, Xplane 11, P3D & Aerofly FS2 will still be available for those people to fly if their rig isn't up to chop.. 10 1 Link to comment Share on other sites More sharing options...
Popular Post carlosqr Posted August 28, 2021 Popular Post Share Posted August 28, 2021 1 hour ago, Jack Sawyer said: Cringe worthy, I'm actually embarrassed for these people making this. I love long distance flights in complex big jets so how does this help? And even if I liked low and slow, what am I supposed to do fly through the terminal? What a waste of a PC's processing power. Sorry, just my two cents. If this is where MSFS is going then count me out. This is more like a sims game. UGH! Hi Jack It's just an excercise to show the animations capabilities of the sim, do not take it literraly As lots of movements are displayed here maybe in the future you could see passengers entering the terminal, boarding a plane etc similar to GSX So far I've only seen Aerosoft having animated people inside a terminal I particuraly like to explore areas with the drone camera and the terminal is not an exception When I arrived to that Aerosoft airport in Norway and started to explore the terminal I was not ware at all about the animations inside so it was really cool, a surprise that add value to the whole lot. And they didn't seem to be hard on frames or resources consuming at all. It is not that you'll find people dancing or having a party in the terminals but maybe they coud add some of this "behavior" or similar in beaches, swimming pools, plane spotting plane areas, etc in those areas in which you can fly low and slow for a more inmersive feeling. I do love the idea. When Fly Tampa did Saint Martin they had animations in the beach and that was really nice, so I hope this sim offers more and more flexibility and possibilities to be more creative and offer the most realism possible. At the end all adds value to the product. Cheers my friend Carlos 10 1 Link to comment Share on other sites More sharing options...
EasternT3 Posted August 28, 2021 Share Posted August 28, 2021 (edited) 6 hours ago, Jack Sawyer said: Cringe worthy, I'm actually embarrassed for these people making this. I love long distance flights in complex big jets so how does this help? And even if I liked low and slow, what am I supposed to do fly through the terminal? What a waste of a PC's processing power. Sorry, just my two cents. If this is where MSFS is going then count me out. This is more like a sims game. UGH! On 8/19/2021 at 11:03 AM, Pilot Plus said: While in testing, the team has taken time to explore the feasibility of complex scenery animations in the simulator. Here is a fun video demonstrating our initial research so far! We look to introduce complex passenger and vehicle animations in future products when possible. Of course dancing passengers are not in the final product, this is purely a fun video to show what we have been researching! Jack (and other's being negative), maybe before spouting an opinion which yes if fair but unneeded, read the entire post, and as Carlos and John says, they were testing what the SDK can do to help with future development which could add to the realism of our simming world. they then decided to share the findings to bring a smile to peoples faces in a time when the world isn't in a great place. MSFS has so much potential and developers are testing what then can and can't do, also I can confirm internal modelling like this does not have much if any negative impact on performance! Edited August 28, 2021 by EasternT3 5 2 1 Link to comment Share on other sites More sharing options...
wain71 Posted August 29, 2021 Share Posted August 29, 2021 I agree with some others, the negative posts are missing the point, it's just showing in a humorous way what is possible. .. pretty soon we should see more animations around our planes, on the apron and possibly in and around the terminal building...adds to the immersion as long as it is not detramental to the performance... 6 Link to comment Share on other sites More sharing options...
Popular Post Pilot Plus Posted August 29, 2021 Author Popular Post Share Posted August 29, 2021 Firstly thanks everyone for their comments and the level of interaction! This was indeed just intended as a humorous video to demonstrate initial research into this area. Animations are always a challenge, and is an area we are wanting to develop in and see exactly what can be done to increase overall immersion for an airport/enviroment. This future will of course not involve a rave inside the terminal and was simply a demonstration - Apologies if this was not made clear in the original post and we will try to make this more evident next time if this is the case! There is always going to be preference when it comes to interior modelling and other aspects of airport creation, from our point of view we are aiming to create a replica that is uncanny to the real life counterpart and thus determine detail level as we go. 8 1 1 Link to comment Share on other sites More sharing options...
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