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active Optica Paintkit - Layer Bounds


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Posted (edited)

Two of the texture sheets for the Optica paintkit have inconsistancies. Bearing in mind that msfs requires fully square textures, the Optica_Body02_A is 115 pixels too large left side and 3 px too large right side in x (4214 x 4096) and the Optica_Tail_A is 4 pixels too large downwards in y (4096 x 4100)

 

Root cause is "Panel lines" layer in Optica_Body02_A and "Raised Panels" layer in Optica_Tail_A

 

In the model liveries all textures are corectly sized at 4096^2

 

Question:

 

Should the paintkit layers be shrunk, cut to size or moved to fit into 4096^2 ?

 

 

Edited by EagleSkinner
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